Difference between revisions of "PC Engine"
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| − | The PC Engine, or TurboGrafx-16 in America, is a game console developed by NEC | + | The PC Engine, or TurboGrafx-16 in America, is a game console developed by NEC. |
| − | == | + | == Models == |
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| + | === Models tested === | ||
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| + | == [[XRGB-2]] Specific settings == | ||
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== [[XRGB-3]] Specific settings == | == [[XRGB-3]] Specific settings == | ||
When using an [[XRGB-3]] after the mod, there usually is distortion present on the top rows of pixels. To correct or at least reduce this problem, AFC needs to be set to manual with a value of 4 to 6. | When using an [[XRGB-3]] after the mod, there usually is distortion present on the top rows of pixels. To correct or at least reduce this problem, AFC needs to be set to manual with a value of 4 to 6. | ||
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== [[XRGB-Mini]] Specific settings == | == [[XRGB-Mini]] Specific settings == | ||
For RGB modded PC Engines, depending on the model of PC Engine and the RGB modification done, you may require an external [[sync cleaner]]. | For RGB modded PC Engines, depending on the model of PC Engine and the RGB modification done, you may require an external [[sync cleaner]]. | ||
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[[Category:Game Consoles]] | [[Category:Game Consoles]] | ||
[[Category:RGB Mods]] | [[Category:RGB Mods]] | ||
Revision as of 10:55, 11 December 2012
The PC Engine, or TurboGrafx-16 in America, is a game console developed by NEC.
Contents
Models
insert data
Models tested
insert data
XRGB-2 Specific settings
insert data
XRGB-3 Specific settings
When using an XRGB-3 after the mod, there usually is distortion present on the top rows of pixels. To correct or at least reduce this problem, AFC needs to be set to manual with a value of 4 to 6.
XRGB-Mini Specific settings
For RGB modded PC Engines, depending on the model of PC Engine and the RGB modification done, you may require an external sync cleaner.