240p test suite

From Classic Console Upscaler wiki
Revision as of 01:21, 14 February 2011 by Artemio (talk | contribs) (Created page with 'A homebrew software suite for video game consoles developed to help in the evaluation of upscalers, upscan converters and line doublers. It has tests designed with the processin...')
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

A homebrew software suite for video game consoles developed to help in the evaluation of upscalers, upscan converters and line doublers.

It has tests designed with the processing of 240p signals in mind, although when possible it includes other video modes and specific tests for them.

Tests

Color Bars

Colos Bars with Gray Scale

Grid

Linearity

Drop Shadow

Lag Test

Horizontal Stripes

Checkerboard

Versions

There are currently two platforms that run the suite, both have been developed and tested on real hardware,

  • Sega Genesis/ Mega Drive
  • Sega Dreamcast

The Sega Genesis version was developed using the [SGDK http://code.google.com/p/sgdk/], it was the first version of the 240p Test Suite and is fully coded in C. In order to run it, we recommend the Tototek Flashcart or the newer Everdrive.

The Sega Dreamcast version includes more options, but the core functionality for 240p is the same. No special hardware or modifications are needed, it will run on any MIL compatible dreamcast after burning the CDI image (discjuggler format).

Source code

The source code will be released at the same time the binaries are, under the GPL. Homebrew and open source SDKs have been used on the platforms so far. The test pattern images used to generate the graphical data for the console versions will be included along with the source code.