Difference between revisions of "Panasonic S20"

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(Created page with "{| class="wikitable" style="text-align:center; width:50%;" |- ! scope=col | System ! scope=col | Region ! scope=col | Refresh-rate (Hz) ! scope=col | Sync ! scope=col | Stutte...")
 
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! scope=col | Sync
 
! scope=col | Sync
 
! scope=col | Stuttering
 
! scope=col | Stuttering
 +
|-
 +
|NEC [[PC Engine]]
 +
|JAP
 +
|(60Hz)
 +
|AUTO
 +
|Smooth
 
|-
 
|-
 
|Nintendo [[NES | NES / Famicom]]
 
|Nintendo [[NES | NES / Famicom]]
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|AUTO
 
|AUTO
 
|Smooth
 
|Smooth
 +
|-
 +
|Nintendo [[Gamecube]]
 +
|rowspan="2" | EU
 +
|(60Hz)
 +
|AUTO
 +
|Smooth
 +
|-
 +
|(50Hz)
 +
| -
 +
| -
 
|-
 
|-
 
|rowspan="2" | Sega [[Sega Genesis |Genesis / MegaDrive]]
 
|rowspan="2" | Sega [[Sega Genesis |Genesis / MegaDrive]]
 
|rowspan="2" | JAP
 
|rowspan="2" | JAP
|59.92 (60Hz)
+
|59.91 (60Hz)
 
|AUTO
 
|AUTO
 
|Smooth
 
|Smooth

Revision as of 01:19, 14 December 2012

System Region Refresh-rate (Hz) Sync Stuttering
NEC PC Engine JAP (60Hz) AUTO Smooth
Nintendo NES / Famicom US 60.08 (60Hz) AUTO Smooth
Nintendo Gamecube EU (60Hz) AUTO Smooth
(50Hz) - -
Sega Genesis / MegaDrive JAP 59.91 (60Hz) AUTO Smooth
(50Hz) AUTO Yes
Sega Saturn JAP 59.82 (60Hz) AUTO Smooth
(50Hz) AUTO Yes