Difference between revisions of "Playstation 2"

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m (Add IMAGE_MODE settings and update H_SCALER settings)
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== [[XRGB-3]] Specific settings ==
 
== [[XRGB-3]] Specific settings ==
  
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When using RGB cables, you may need a console or cable modified for Luma for sync, rather than sync on composite video. This helps eliminate any chequerboard effects and also prevents the screen blanking when the picture gets too bright in B1 mode.
  
 
== [[XRGB-Mini]] Specific settings ==
 
== [[XRGB-Mini]] Specific settings ==
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NOTE: For a marginal increase in sharpness, H_SCALER may be increased to 7 without unduly affecting scaling accuracy.
 
NOTE: For a marginal increase in sharpness, H_SCALER may be increased to 7 without unduly affecting scaling accuracy.
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== [[OSSC]] Specific settings ==
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For 240p/288p games, no special settings should be required. For 480i games, you may wish to use the 480i pass-through mode if picture quality is more important than input lag.
  
 
[[Category:Game Consoles]]
 
[[Category:Game Consoles]]
 
[[Category:RGB Mods]]
 
[[Category:RGB Mods]]

Latest revision as of 11:29, 18 October 2016

Models

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Models tested

The following models were tested running NTSC games at 480i over an official YPbPr cable.

  • SCPH-30003
  • SCPH-70003

XRGB-2 Specific settings

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XRGB-3 Specific settings

When using RGB cables, you may need a console or cable modified for Luma for sync, rather than sync on composite video. This helps eliminate any chequerboard effects and also prevents the screen blanking when the picture gets too bright in B1 mode.

XRGB-Mini Specific settings

Upscaling from 480i:

  • IMAGE_MODE = NATURAL
  • H_SCALER = 6
  • V_SCALER = 5
  • SHARPNESS = 0 or 1 (0 recommended)

Upscaling from 480p:

  • IMAGE_MODE = PICTURE
  • H_SCALER = 6
  • V_SCALER = 5
  • SHARPNESS = 0 or 1 (0 recommended)

NOTE: For a marginal increase in sharpness, H_SCALER may be increased to 7 without unduly affecting scaling accuracy.

OSSC Specific settings

For 240p/288p games, no special settings should be required. For 480i games, you may wish to use the 480i pass-through mode if picture quality is more important than input lag.