Difference between revisions of "Panasonic S20"
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Konsolkongen (talk | contribs) |
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Line 29: | Line 29: | ||
|No | |No | ||
|- | |- | ||
− | |rowspan="2" | Nintendo [[ | + | |rowspan="2" | Nintendo [[Gamecube]] |
|rowspan="2" | EU | |rowspan="2" | EU | ||
− | |AUTO | + | |(60Hz) |
+ | |AUTO | ||
|No | |No | ||
|- | |- | ||
Line 38: | Line 39: | ||
| - | | - | ||
|- | |- | ||
− | |rowspan="2" | Nintendo [[ | + | |rowspan="2" | Nintendo [[Wii]] |
|rowspan="2" | EU | |rowspan="2" | EU | ||
|(60Hz) | |(60Hz) |
Revision as of 01:29, 14 December 2012
System | Region | Refresh-rate (Hz) | Sync | Stuttering |
---|---|---|---|---|
NEC PC Engine | JAP | (60Hz) | AUTO | No |
Nintendo NES / Famicom | US | 60.08 (60Hz) | AUTO | No |
Nintendo Super NES / Super Famicom | EU (1CHIP with US crystal) | 60.08 (60Hz) | AUTO | No |
(50Hz) | AUTO | No | ||
Nintendo Gamecube | EU | (60Hz) | AUTO | No |
(50Hz) | - | - | ||
Nintendo Wii | EU | (60Hz) | AUTO | No |
(50Hz) | - | - | ||
Sega Genesis / MegaDrive | JAP | 59.91 (60Hz) | AUTO | No |
(50Hz) | AUTO | Yes | ||
Sega Saturn | JAP | 59.82 (60Hz) | AUTO | No |
(50Hz) | AUTO | Yes |