Difference between revisions of "XRGB-3"
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== FAQ == | == FAQ == | ||
=== Why should i use XRGB-3 ? === | === Why should i use XRGB-3 ? === | ||
+ | Deinterlacing Classic Videogames (by Fudoh) : http://retrogaming.hazard-city.de/ | ||
+ | |||
+ | short answer : XRGB-3 is perfect for old school gaming (Nes, Super Nes, PC Engine, ...) to PC / HDTV monitor. Another cool addition is the ability to play PlayStation Portable games in TRUE fullscreen. XRGB-3 can also be used as a transcoder for more recent video games consoles (Dreamcast, Gamecube, Wii, Xbox, …). XRGB-3 can be used as an upscaler but the result is not always good and you will have to deal with issues (input lag, tweaking settings, …). If you are looking for a good deinterlacer/upscaler for modern consoles, buy a DVDO Edge. | ||
+ | |||
=== Where can i buy XRGB-3 ? === | === Where can i buy XRGB-3 ? === | ||
=== How much XRGB-3 cost ? === | === How much XRGB-3 cost ? === |
Revision as of 19:04, 11 January 2010
insert introduction speech ?
Contents
- 1 Translations
- 2 FAQ
- 2.1 Why should i use XRGB-3 ?
- 2.2 Where can i buy XRGB-3 ?
- 2.3 How much XRGB-3 cost ?
- 2.4 How to reset XRGB-3 ?
- 2.5 How to update firmware ?
- 2.6 Where can i download XRGB-3 firmwares ?
- 2.7 Important : about GAME IN input (21 pin SCART RGB)
- 2.8 How to increase size of screen while using Playstation Portable ?
- 2.9 Does XRGB-3 support HDCP through DVI output ?
- 2.10 How to enable low screen resolution ?
- 2.11 Does XRGB-3 add input lag ?
- 2.12 Quick notes about HDTV lag
- 2.13 VGA vs DVI output
- 2.14 What are those famous scanlines, why do i need/want them ?
- 2.15 How to enable scanlines ?
- 2.16 Scanline chart (% per level)
- 2.17 Released firmwares
- 2.18 XRGB-3 supported output resolutions
- 2.19 D-Terminal types
- 2.20 Low pass filter chart (from Micomsoft)
- 2.21 How to fix video distortion in B1 mode ?
- 2.22 What is FULL_HD resolution setting for ?
- 2.23 Recommanded settings per source / console
- 2.24 HDTV COMPATIBILY TEST
- 2.25 What is PCinP mode ?
- 2.26 How to use PCinP mode ?
- 2.27 How does XRGB-3 looks like ?
- 3 External links
Translations
Firmware translation
Firmware translation for version 2.12.
Japanese | English |
---|---|
アスペクト | Aspect ratio |
画質調整 | Image settings |
画面調整 | Screen settings |
子画面調整 | PCinP settings |
画面特殊設定 | Special screen settings |
サウンド調整 | Sound settings |
オプション | Options |
スペシャル | Special |
アスペクト (Aspect ratio)
Japanese | English | Setting | Default setting |
---|---|---|---|
アスペクト | Aspect ratio | 自動 (Auto) / ノーマル (Normal) / ワイド (Wide) | Auto |
画質調整 (Image settings)
Japanese | English | Setting | Default setting |
---|---|---|---|
明るさ | Brightness | 0 - 63 | 32 |
ガンマ | Gamma | 0 - 63 | 16 |
黒レベル | Black level | 0 - 255 | 128 |
鮮明度 | Sharpness | 0 - 31 | 7 |
Rレベル | Red level | 0 - 63 | 32 |
Gレベル | Green level | 0 - 63 | 32 |
Bレベル | Blue level | 0 - 63 | 32 |
Rガンマ | Red gamma | 0 - 63 | 16 |
Gガンマ | Green gamma | 0 - 63 | 16 |
Bガンマ | Blue gamma | 0 - 63 | 16 |
色合い | Color tint | 0 - 63 | 32 |
色の濃さ | Color depth | 0 - 63 | 32 |
画面調整 (Screen settings)
Japanese | English | Default setting |
---|---|---|
data L1-A | data L1-B | data L1-C |
data L2-A | data L2-B | data L2-C |
data L3-A | data L3-B | data L3-C |
子画面調整 (PCinP settings)
Japanese | English | Default setting |
---|---|---|
data L1-A | data L1-B | data L1-C |
data L2-A | data L2-B | data L2-C |
data L3-A | data L3-B | data L3-C |
画面特殊設定 (Special screen settings)
Japanese | English | Default setting |
---|---|---|
data L1-A | data L1-B | data L1-C |
data L2-A | data L2-B | data L2-C |
data L3-A | data L3-B | data L3-C |
サウンド調整 (Sound settings)
Japanese | English | Default setting |
---|---|---|
data L1-A | data L1-B | data L1-C |
data L2-A | data L2-B | data L2-C |
data L3-A | data L3-B | data L3-C |
オプション (Options)
Japanese | English | Default setting |
---|---|---|
data L1-A | data L1-B | data L1-C |
data L2-A | data L2-B | data L2-C |
data L3-A | data L3-B | data L3-C |
スペシャル (Special)
Japanese | English | Default setting |
---|---|---|
data L1-A | data L1-B | data L1-C |
data L2-A | data L2-B | data L2-C |
data L3-A | data L3-B | data L3-C |
sample (sample)
Japanese | English | Default setting |
---|---|---|
data L1-A | data L1-B | data L1-C |
data L2-A | data L2-B | data L2-C |
data L3-A | data L3-B | data L3-C |
Remote translation
FAQ
Why should i use XRGB-3 ?
Deinterlacing Classic Videogames (by Fudoh) : http://retrogaming.hazard-city.de/
short answer : XRGB-3 is perfect for old school gaming (Nes, Super Nes, PC Engine, ...) to PC / HDTV monitor. Another cool addition is the ability to play PlayStation Portable games in TRUE fullscreen. XRGB-3 can also be used as a transcoder for more recent video games consoles (Dreamcast, Gamecube, Wii, Xbox, …). XRGB-3 can be used as an upscaler but the result is not always good and you will have to deal with issues (input lag, tweaking settings, …). If you are looking for a good deinterlacer/upscaler for modern consoles, buy a DVDO Edge.
Where can i buy XRGB-3 ?
How much XRGB-3 cost ?
How to reset XRGB-3 ?
How to update firmware ?
Where can i download XRGB-3 firmwares ?
Important : about GAME IN input (21 pin SCART RGB)
How to increase size of screen while using Playstation Portable ?
Does XRGB-3 support HDCP through DVI output ?
How to enable low screen resolution ?
Does XRGB-3 add input lag ?
Quick notes about HDTV lag
VGA vs DVI output
What are those famous scanlines, why do i need/want them ?
How to enable scanlines ?
Scanline chart (% per level)
Released firmwares
XRGB-3 supported output resolutions
D-Terminal types
Low pass filter chart (from Micomsoft)
How to fix video distortion in B1 mode ?
What is FULL_HD resolution setting for ?
Recommanded settings per source / console
HDTV COMPATIBILY TEST
What is PCinP mode ?
How to use PCinP mode ?
How does XRGB-3 looks like ?
External links
Micomsoft Official Website(japanese)