Difference between revisions of "Xbox Series X and Series S"

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(Removing Morph 4K notes - migrated to https://junkerhq.net//xrgb/index.php?title=Morph_4K_HDMI_System_Settings)
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Ensure your target display is also set to full range RGB too.
 
Ensure your target display is also set to full range RGB too.
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== [[Morph 4K]] Specific settings ==
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Black crush when using full range RGB -  The Series S (and probably the series X) appears to send the wrong HDMI EDID metadata when using full range RGB. This option is called "Colour Space - PC RGB" on the console.
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In order to avoid crushing dark grey parts of the image, use the console in limited range RGB mode. A workaround to force default input RGB range, as with OSSC, should be added in a later firmware.
  
 
[[Category:Game Consoles]]
 
[[Category:Game Consoles]]

Latest revision as of 17:13, 15 October 2024

The Xbox Series X and Xbox Series S are the fourth generation of consoles in the Xbox series. Released on November 10, 2020, the higher-end Xbox Series X and lower-end Xbox Series S are part of the ninth generation of video game consoles.

Both consoles offer only HDMI video output. Typically the Xbox Series S targets 1440p while the Xbox Series X can target 4K.

Models

Xbox Series X Xbox Series S

Models tested

Xbox Series S

OSSC Pro Specific settings

Black crush when using full range RGB - The Series S (and probably the series X) appears to send the wrong HDMI EDID metadata when using full range RGB. This option is called "Colour Space - PC RGB" on the console.

In order to avoid crushing dark grey parts of the image, use the console in limited range RGB mode, or set the following options on the OSSC Pro:-

  • AV4 video in opt. -> Default RGB Range -> FUll
  • Output opt. -> TX Mode -> HDMI (RGB Full)

Ensure your target display is also set to full range RGB too.

Morph 4K Specific settings

Black crush when using full range RGB - The Series S (and probably the series X) appears to send the wrong HDMI EDID metadata when using full range RGB. This option is called "Colour Space - PC RGB" on the console.

In order to avoid crushing dark grey parts of the image, use the console in limited range RGB mode. A workaround to force default input RGB range, as with OSSC, should be added in a later firmware.