Difference between revisions of "Test GameCube"

From Classic Console Upscaler Wiki
Jump to navigation Jump to search
(GCVideo)
(Can be deleted)
 
(21 intermediate revisions by the same user not shown)
Line 1: Line 1:
 +
=== Page can be deleted ===
 +
 +
<!-- commented out
 
== Models ==
 
== Models ==
  
Line 21: Line 24:
 
| DOL-002
 
| DOL-002
 
|  
 
|  
*MultiAV-Out (RGB (PAL Only), S-Video (NTSC Only), Composite)
+
*MultiAV-Out (S-Video, Composite)
 
*Digital AV-OUT
 
*Digital AV-OUT
 
*PixelFX Retro G.E.M. HDMI-Mod (see [https://www.pixelfx.co/product-page/gamecube-hdmi here])
 
*PixelFX Retro G.E.M. HDMI-Mod (see [https://www.pixelfx.co/product-page/gamecube-hdmi here])
 
*GC Video Internal Mods (see [[GCVideo]])
 
*GC Video Internal Mods (see [[GCVideo]])
| More Information [https://consolevariations.com/collectibles/nintendo-gamecube-brazilian-bios-console here] or [https://consolemods.org/wiki/GameCube:GameCube_Model_Differences#DOL-002(BRA)_(200?-200?) here].
+
| Basically, a Brazilian-Only DOL-001 Variant based on the NTSC-Model with Switchable PAL/NTSC Output. More Information [https://consolevariations.com/collectibles/nintendo-gamecube-brazilian-bios-console here] or [https://consolemods.org/wiki/GameCube:GameCube_Model_Differences#DOL-002(BRA)_(200?-200?) here].
 
|
 
|
 
|-
 
|-
Line 124: Line 127:
 
=== SWISS ===
 
=== SWISS ===
  
SWISS is basically a swiss armyknife and unleashes the full potential of the GameCube. See the [https://github.com/emukidid/swiss-gc Project-Page] for further information and how to get it running.
+
SWISS is basically a swiss armyknife and unleashes the full potential of the GameCube. See the [https://github.com/emukidid/swiss-gc Project-Page] and the [https://www.gc-forever.com/wiki/index.php?title=Swiss GC-Forever Wiki] for further information and how to get it running.
  
 
Basic Features of SWISS that are relevant for enhancing the image quality:
 
Basic Features of SWISS that are relevant for enhancing the image quality:
Line 136: Line 139:
 
* Set horizontal scaling to a specific setting (Useful if you are using Digital output, improves imagequality in this case. See [https://www.youtube.com/watch?v=8xEFyrbUbvU here]).
 
* Set horizontal scaling to a specific setting (Useful if you are using Digital output, improves imagequality in this case. See [https://www.youtube.com/watch?v=8xEFyrbUbvU here]).
 
** ADDING SCREENSHOTS AND TUTORIAL LATER!
 
** ADDING SCREENSHOTS AND TUTORIAL LATER!
 +
 +
=== GameBoy Interface (gbi) ===
 +
 +
gbi is a homebrew that allows to run GameBoyPlayer Hardware in an optimized fashion. Further information and documentation about the project is found [https://www.gc-forever.com/wiki/index.php?title=Game_Boy_Interface here]. To get the optimal picture for your setup, please refer to the link.
  
 
=== Native Progressive Scan / PAL60 ===
 
=== Native Progressive Scan / PAL60 ===
Line 158: Line 165:
 
# When finished, select Store Settings to save and then Exit.
 
# When finished, select Store Settings to save and then Exit.
  
==== Direct Mode ====
+
== Scaler Specific ==
  
If you are using GC Video as a converter/PreScaler for using DirectMode via Morph4k / RetroTink4k / OSSC Pro, following settings should be configured:
+
=== GC Video Standalone ===
  
===== PixelFx Morph4k =====
+
If you are using GC Video for direct connection without any scaler, following settings should be configured:
 +
 
 +
:::'''Output Settings:'''
 +
:::{| class="wikitable" align="center"
 +
|'''Allow 480p Mode'''
 +
|On
 +
|
 +
|-
 +
|'''Crop 486 to 480'''
 +
|On
 +
|
 +
|-
 +
|'''RGB Limited Range'''
 +
|Off
 +
|This depends on your device. If your Display only supports RGB Limited Range input, set this to on.
 +
|-
 +
|'''Enhanced DVI Mode'''
 +
|On
 +
|
 +
|-
 +
|'''Display as 16:9'''
 +
|Off
 +
|
 +
|-
 +
|}
 +
 
 +
:::'''View All Modes:'''
 +
:::{| class="wikitable" align="center"
 +
|'''240p'''
 +
|Linedoubler: Off
 +
|-
 +
|'''288p'''
 +
|Linedoubler: Off
 +
|-
 +
|'''480i'''
 +
|Linedoubler: Off
 +
|-
 +
|'''576i'''
 +
|Linedoubler: Off
 +
|-
 +
|}
 +
 
 +
:::'''Advanced Settings:'''
 +
:::{| class="wikitable" align="center"
 +
|'''Chroma Interpolation'''
 +
|Off
 +
|GameCube natively uses YCbCr 4:2:2 (Digital Color Format = YC422). If you prefer to use YC444 / RGB-F / RGB-L, then Chroma Interpolation must be On.
 +
|-
 +
|'''Fix Resolution'''
 +
|On
 +
|
 +
|-
 +
|'''Fix Sync Timing'''
 +
|Off
 +
|
 +
|-
 +
|'''Regenerate CSync'''
 +
|Off
 +
|
 +
|-
 +
|'''Digital Color Format'''
 +
|YC422 / YC444 / RGB-F / RGB-L
 +
|GameCube natively uses YCbCr 4:2:2 (Digital Color Format = YC422). If you prefer to use YC444 / RGB-F / RGB-L, then Chroma Interpolation must be On.
 +
|-
 +
|'''Report 240p as 480i'''
 +
|Off
 +
|
 +
|-
 +
|}
 +
 
 +
=== Retro G.E.M. Standalone ===
 +
 
 +
To be Done
 +
 
 +
=== [[Morph 4K]] ===
 +
 
 +
==== Retro G.E.M. DirectMode ====
 +
 
 +
To be Done
 +
 
 +
==== GC Video ====
 +
 
 +
If you are using GC Video as a converter/PreScaler for Morph4k, following settings should be configured:
  
 
:::'''Output Settings:'''
 
:::'''Output Settings:'''
Line 173: Line 262:
 
|-
 
|-
 
|'''RGB Limited Range'''
 
|'''RGB Limited Range'''
|On
+
|Off
 
|-
 
|-
 
|'''Enhanced DVI Mode'''
 
|'''Enhanced DVI Mode'''
Line 227: Line 316:
 
|}
 
|}
  
== Scaler Specific ==
+
==== Analog Input ====
 +
 
 +
To be Done
 +
 
 +
=== RetroTink4k ===
 +
 
 +
To be Done
 +
 
 +
=== OSSC Pro ===
  
=== [[Morph 4K]] Specific Settings ===
+
To be Done
  
 
[[Category:Game Consoles]]
 
[[Category:Game Consoles]]
 +
 +
 +
-->

Latest revision as of 08:11, 25 June 2025

Page can be deleted