Difference between revisions of "Test GameCube"

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(Models)
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=== Page can be deleted ===
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<!-- commented out
 
== Models ==
 
== Models ==
  
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=== SWISS ===
 
=== SWISS ===
  
SWISS is basically a swiss armyknife and unleashes the full potential of the GameCube. See the [https://github.com/emukidid/swiss-gc Project-Page] for further information and how to get it running.
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SWISS is basically a swiss armyknife and unleashes the full potential of the GameCube. See the [https://github.com/emukidid/swiss-gc Project-Page] and the [https://www.gc-forever.com/wiki/index.php?title=Swiss GC-Forever Wiki] for further information and how to get it running.
  
 
Basic Features of SWISS that are relevant for enhancing the image quality:
 
Basic Features of SWISS that are relevant for enhancing the image quality:
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* Set horizontal scaling to a specific setting (Useful if you are using Digital output, improves imagequality in this case. See [https://www.youtube.com/watch?v=8xEFyrbUbvU here]).
 
* Set horizontal scaling to a specific setting (Useful if you are using Digital output, improves imagequality in this case. See [https://www.youtube.com/watch?v=8xEFyrbUbvU here]).
 
** ADDING SCREENSHOTS AND TUTORIAL LATER!
 
** ADDING SCREENSHOTS AND TUTORIAL LATER!
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=== GameBoy Interface (gbi) ===
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gbi is a homebrew that allows to run GameBoyPlayer Hardware in an optimized fashion. Further information and documentation about the project is found [https://www.gc-forever.com/wiki/index.php?title=Game_Boy_Interface here]. To get the optimal picture for your setup, please refer to the link.
  
 
=== Native Progressive Scan / PAL60 ===
 
=== Native Progressive Scan / PAL60 ===
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# When finished, select Store Settings to save and then Exit.
 
# When finished, select Store Settings to save and then Exit.
  
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== Scaler Specific ==
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=== GC Video Standalone ===
  
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If you are using GC Video for direct connection without any scaler, following settings should be configured:
  
== Scaler Specific ==
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:::'''Output Settings:'''
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:::{| class="wikitable" align="center"
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|'''Allow 480p Mode'''
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|On
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|
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|-
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|'''Crop 486 to 480'''
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|On
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|
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|-
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|'''RGB Limited Range'''
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|Off
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|This depends on your device. If your Display only supports RGB Limited Range input, set this to on.
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|-
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|'''Enhanced DVI Mode'''
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|On
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|
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|-
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|'''Display as 16:9'''
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|Off
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|
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|-
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|}
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:::'''View All Modes:'''
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:::{| class="wikitable" align="center"
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|'''240p'''
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|Linedoubler: Off
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|-
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|'''288p'''
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|Linedoubler: Off
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|-
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|'''480i'''
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|Linedoubler: Off
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|-
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|'''576i'''
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|Linedoubler: Off
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|-
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|}
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:::'''Advanced Settings:'''
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:::{| class="wikitable" align="center"
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|'''Chroma Interpolation'''
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|Off
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|GameCube natively uses YCbCr 4:2:2 (Digital Color Format = YC422). If you prefer to use YC444 / RGB-F / RGB-L, then Chroma Interpolation must be On.
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|-
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|'''Fix Resolution'''
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|On
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|
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|-
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|'''Fix Sync Timing'''
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|Off
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|
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|-
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|'''Regenerate CSync'''
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|Off
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|
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|-
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|'''Digital Color Format'''
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|YC422 / YC444 / RGB-F / RGB-L
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|GameCube natively uses YCbCr 4:2:2 (Digital Color Format = YC422). If you prefer to use YC444 / RGB-F / RGB-L, then Chroma Interpolation must be On.
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|-
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|'''Report 240p as 480i'''
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|Off
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|
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|-
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|}
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=== Retro G.E.M. Standalone ===
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To be Done
  
=== [[Morph 4K]] Specific Settings ===
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=== [[Morph 4K]] ===
  
==== Retro G.E.M. ====
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==== Retro G.E.M. DirectMode ====
  
 
To be Done
 
To be Done
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==== GC Video ====
 
==== GC Video ====
  
If you are using GC Video as a converter/PreScaler for using DirectMode via Morph4k, following settings should be configured:
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If you are using GC Video as a converter/PreScaler for Morph4k, following settings should be configured:
  
 
:::'''Output Settings:'''
 
:::'''Output Settings:'''
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To be Done
 
To be Done
  
=== RetroTink4k Specific Settings ===
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=== RetroTink4k ===
  
 
To be Done
 
To be Done
  
=== OSSC Pro Specific Settings ===
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=== OSSC Pro ===
  
 
To be Done
 
To be Done
  
 
[[Category:Game Consoles]]
 
[[Category:Game Consoles]]
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-->

Latest revision as of 08:11, 25 June 2025

Page can be deleted