Difference between revisions of "Test GameCube"

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*Digital AV-OUT (Componenent, GCVideo)
 
*Digital AV-OUT (Componenent, GCVideo)
 
*PixelFX Retro G.E.M. HDMI-Mod (see [[https://www.pixelfx.co/product-page/gamecube-hdmi|here]])
 
*PixelFX Retro G.E.M. HDMI-Mod (see [[https://www.pixelfx.co/product-page/gamecube-hdmi|here]])
*GC Video Internal HDMI-Mods (see [[GCVideo|here]]
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*GC Video Internal HDMI-Mods (see [[GCVideo|here]])
 
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| [[File:GameCube-DOL-001_Backside.jpg|300px|thumb]]
 
| [[File:GameCube-DOL-001_Backside.jpg|300px|thumb]]
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*Digital AV-OUT
 
*Digital AV-OUT
 
*PixelFX Retro G.E.M. HDMI-Mod (see [[https://www.pixelfx.co/product-page/gamecube-hdmi|here]])
 
*PixelFX Retro G.E.M. HDMI-Mod (see [[https://www.pixelfx.co/product-page/gamecube-hdmi|here]])
*GC Video Internal Mods (see [[GCVideo|here]]
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*GC Video Internal Mods (see [[GCVideo|here]])
 
| More Information [https://consolevariations.com/collectibles/nintendo-gamecube-brazilian-bios-console here]
 
| More Information [https://consolevariations.com/collectibles/nintendo-gamecube-brazilian-bios-console here]
 
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*MultiAV-Out (RGB, S-Video, Composite)
 
*MultiAV-Out (RGB, S-Video, Composite)
 
*PixelFX Retro G.E.M. HDMI-Mod (see [[https://www.pixelfx.co/product-page/gamecube-hdmi|here]])
 
*PixelFX Retro G.E.M. HDMI-Mod (see [[https://www.pixelfx.co/product-page/gamecube-hdmi|here]])
*GC Video Internal Mods (see [[GCVideo|here]]
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*GC Video Internal Mods (see [[GCVideo|here]])
 
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*Digital AV-OUT
 
*Digital AV-OUT
 
*PixelFX Retro G.E.M. HDMI-Mod (see [[https://www.pixelfx.co/product-page/gamecube-hdmi|here]])
 
*PixelFX Retro G.E.M. HDMI-Mod (see [[https://www.pixelfx.co/product-page/gamecube-hdmi|here]])
*GC Video Internal Mods (see [[GCVideo|here]]
+
*GC Video Internal Mods (see [[GCVideo|here]])
 
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Revision as of 16:03, 22 June 2025

Models

For more indepth informations of each model, please refer to example link.

Model Possible Outputs Notes Backside Shot
DOL-001
  • MultiAV-Out (RGB, S-Video, Composite)
  • Digital AV-OUT (Componenent, GCVideo)
  • PixelFX Retro G.E.M. HDMI-Mod (see [[1]])
  • GC Video Internal HDMI-Mods (see here)
GameCube-DOL-001 Backside.jpg
DOL-002
  • MultiAV-Out (RGB, S-Video, Composite)
  • Digital AV-OUT
  • PixelFX Retro G.E.M. HDMI-Mod (see [[2]])
  • GC Video Internal Mods (see here)
More Information here
DOL-101
  • MultiAV-Out (RGB, S-Video, Composite)
  • PixelFX Retro G.E.M. HDMI-Mod (see [[3]])
  • GC Video Internal Mods (see here)
Panasonic Q
  • MultiAV-Out (RGB, S-Video, Composite)
  • Digital AV-OUT
  • PixelFX Retro G.E.M. HDMI-Mod (see [[4]])
  • GC Video Internal Mods (see here)

Scaler Specific

XRGB-2 Specific Settings

insert data

XRGB-3 Specific Settings

insert data

XRGB-Mini Specific Settings

insert data

OSSC Specific Settings

No special settings are required.

Morph 4K Specific Settings

HDMI Compatible Devices:

GCVideo

Note: For best results, GCVideo must be on firmware 3.1. If your device is using an older version of GCVideo, you can grab 3.1 firmware from here. For Carby, grab it here. For details on GCVideo settings, see the README in the GitHub.

For GCDual:

  1. Power on the GC, then press and hold the button combo L+R+X+Y to open the GCVideo menu.
  2. Use Up+Down on directional pad and X+Y buttons (Back & Forward) to set the values below.
  3. When finished, select Store Settings to save and then Exit.

For Carby:

  1. Power on the GC, then with the included remote use either Menu or OK to open the GCVideo menu.
  2. Use Up+Down+Left+Right arrows to navigate and set the values below.
  3. When finished, select Store Settings to save and then Exit.
Output Settings:
Allow 480p Mode On *
Crop 486 to 480 On
RGB Limited Range On
Enhanced DVI Mode On
Display as 16:9 Off
View All Modes:
240p Linedoubler: Off
288p Linedoubler: Off
480i Linedoubler: Off
576i Linedoubler: Off
Advanced Settings:
Chroma Interpolation Off [or On] **
Fix Resolution On
Fix Sync Timing Off
Regenerate CSync Off
Digital Color Format YC422 [or YC444 / RGB-F / RGB-L] **
Report 240p as 480i Off
* GameCube supports native 480p. When loading 480p-compatible games, make sure to hold down B to enable Progressive Mode.
** GameCube natively uses YCbCr 4:2:2 (Digital Color Format = YC422). If you prefer to use YC444 / RGB-F / RGB-L, then Chroma Interpolation must be On.