Difference between revisions of "Playstation"

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(PlayStation Games by Resolution)
(PlayStation Games by Resolution)
Line 43: Line 43:
 
|Horizontal Pixels
 
|Horizontal Pixels
 
|Vertical Pixels
 
|Vertical Pixels
|Interlaced (Int)/Progressive (Pro)
+
|Interlacederlaced/Progressivegressive
 
|Region
 
|Region
 
|Notes
 
|Notes
Line 50: Line 50:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
|640 Intro Splash
+
|640 Interlacedro Splash
 
|-
 
|-
 
|Ace Combat 3
 
|Ace Combat 3
Line 59: Line 59:
 
|Mix
 
|Mix
 
|U
 
|U
|640x480i intro, 256 logo, 320x480i menu
+
|640x480i Interlacedro, 256 logo, 320x480i menu
 
|-
 
|-
 
|Adventure of Little Ralph
 
|Adventure of Little Ralph
 
|256
 
|256
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 71: Line 71:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 85: Line 85:
 
|384
 
|384
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 92: Line 92:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 99: Line 99:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 106: Line 106:
 
|512
 
|512
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 113: Line 113:
 
|640
 
|640
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 120: Line 120:
 
|512
 
|512
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
|320 intro splash
+
|320 Interlacedro splash
 
|-
 
|-
 
|Battle Arena Toshinden 3
 
|Battle Arena Toshinden 3
 
|512
 
|512
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
|320 intro splash
+
|320 Interlacedro splash
 
|-
 
|-
 
|Battle Hunter
 
|Battle Hunter
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
|256 intro cutscene?
+
|256 Interlacedro cutscene?
 
|-
 
|-
 
|Blood Omen Legacy of Kain
 
|Blood Omen Legacy of Kain
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 148: Line 148:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 155: Line 155:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 162: Line 162:
 
|512
 
|512
 
|480
 
|480
|Int
+
|Interlaced
 
|U
 
|U
 
|320x240p menus
 
|320x240p menus
Line 169: Line 169:
 
|512
 
|512
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 176: Line 176:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 190: Line 190:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|640x240 Main Menu
 
|640x240 Main Menu
Line 197: Line 197:
 
|640
 
|640
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 204: Line 204:
 
|640
 
|640
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
|320 Intro
+
|320 Interlacedro
 
|-
 
|-
 
|Bust-A-Move 4
 
|Bust-A-Move 4
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 218: Line 218:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
 
|-
 
|-
|Capcom vs SNK Pro
+
|Capcom vs SNK Progressive
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 232: Line 232:
 
|512
 
|512
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 239: Line 239:
 
|512
 
|512
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
|320x240 intro
+
|320x240 Interlacedro
 
|-
 
|-
 
|Castlevania Chronicles
 
|Castlevania Chronicles
 
|256
 
|256
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|320 in start up menu
 
|320 in start up menu
Line 253: Line 253:
 
|256
 
|256
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
|320 intro, 512 main menu, some cutscenes, 368 file selection and pause menu
+
|320 Interlacedro, 512 main menu, some cutscenes, 368 file selection and pause menu
 
|-
 
|-
 
|Chocobo Racing
 
|Chocobo Racing
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 267: Line 267:
 
|256
 
|256
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
|320x240 Intro
+
|320x240 Interlacedro
 
|-
 
|-
 
|Chrono Cross
 
|Chrono Cross
Line 281: Line 281:
 
|256
 
|256
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
|320 intro
+
|320 Interlacedro
 
|-
 
|-
 
|Clock Tower 1
 
|Clock Tower 1
 
|640
 
|640
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
|320x240 intro cutscene
+
|320x240 Interlacedro cutscene
 
|-
 
|-
 
|Cool Boarders 2
 
|Cool Boarders 2
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 302: Line 302:
 
|256
 
|256
 
|240
 
|240
|Pro
+
|Progressive
 
|J
 
|J
 
|
 
|
Line 309: Line 309:
 
|512
 
|512
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 316: Line 316:
 
|512
 
|512
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 323: Line 323:
 
|512
 
|512
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 330: Line 330:
 
|512
 
|512
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 337: Line 337:
 
|512
 
|512
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 344: Line 344:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 351: Line 351:
 
|512
 
|512
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
|320 Intro
+
|320 Interlacedro
 
|-
 
|-
 
|Darius Gaiden
 
|Darius Gaiden
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 365: Line 365:
 
|384
 
|384
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 372: Line 372:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
|320 Intro 512 Menu/Loads
+
|320 Interlacedro 512 Menu/Loads
 
|-
 
|-
 
|Destruction Derby 2
 
|Destruction Derby 2
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|some 256 loads?
 
|some 256 loads?
Line 386: Line 386:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 393: Line 393:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 400: Line 400:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 407: Line 407:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 414: Line 414:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|J
 
|J
 
|
 
|
Line 421: Line 421:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|J
 
|J
 
|
 
|
Line 428: Line 428:
 
|256
 
|256
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
|320 Intro splash (Hangs in pSX)
+
|320 Interlacedro splash (Hangs in pSX)
 
|-
 
|-
 
|Dragon Valor
 
|Dragon Valor
 
|384
 
|384
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|320 cutscenes
 
|320 cutscenes
Line 442: Line 442:
 
|256
 
|256
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 456: Line 456:
 
|512
 
|512
 
|480
 
|480
|Int
+
|Interlaced
 
|U
 
|U
|320 intro
+
|320 Interlacedro
 
|-
 
|-
 
|Einhander
 
|Einhander
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 470: Line 470:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 477: Line 477:
 
|256
 
|256
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
|320 Intro
+
|320 Interlacedro
 
|-
 
|-
 
|Final Fantasy Chronicles
 
|Final Fantasy Chronicles
 
|256
 
|256
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
|320 Intro
+
|320 Interlacedro
 
|-
 
|-
 
|Final Fantasy IX
 
|Final Fantasy IX
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 498: Line 498:
 
|256
 
|256
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|320 main menu
 
|320 main menu
Line 505: Line 505:
 
|256
 
|256
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
|320 Intro & cutscenes
+
|320 Interlacedro & cutscenes
 
|-
 
|-
 
|Final Fantasy VII
 
|Final Fantasy VII
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 519: Line 519:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 526: Line 526:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|512 Main Menu
 
|512 Main Menu
Line 533: Line 533:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 547: Line 547:
 
|
 
|
 
|
 
|
|Pro
+
|Progressive
 
|U
 
|U
 
|320 cutscenes, 512 loads. pSX not going in-game.
 
|320 cutscenes, 512 loads. pSX not going in-game.
Line 554: Line 554:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|-
 
|-
Line 560: Line 560:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|J
 
|J
 
|-
 
|-
Line 566: Line 566:
 
|512
 
|512
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 573: Line 573:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|640x480i Splash
 
|640x480i Splash
Line 580: Line 580:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 587: Line 587:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
|480i and 512 intro cutscenes
+
|480i and 512 Interlacedro cutscenes
 
|-
 
|-
 
|Jumping Flash
 
|Jumping Flash
 
|256
 
|256
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|320 menus, 512 Cutscenes
 
|320 menus, 512 Cutscenes
Line 601: Line 601:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 608: Line 608:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|640 main menu
 
|640 main menu
Line 615: Line 615:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 622: Line 622:
 
|512
 
|512
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 629: Line 629:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|Used demo to test.
 
|Used demo to test.
Line 636: Line 636:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 643: Line 643:
 
|384
 
|384
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 650: Line 650:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 657: Line 657:
 
|512
 
|512
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
|320 intros?
+
|320 Interlacedros?
 
|-
 
|-
 
|MediEvil 1
 
|MediEvil 1
 
|512
 
|512
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|640x480i Cutscene, 320 menu
 
|640x480i Cutscene, 320 menu
Line 671: Line 671:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 678: Line 678:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 685: Line 685:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 692: Line 692:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 699: Line 699:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
|640 intro/menus (brief windows of 480i? need to test on hardware)
+
|640 Interlacedro/menus (brief windows of 480i? need to test on hardware)
 
|-
 
|-
 
|Miracle Space Race
 
|Miracle Space Race
 
|512
 
|512
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 713: Line 713:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 720: Line 720:
 
|384
 
|384
 
|480
 
|480
|Int
+
|Interlaced
 
|U
 
|U
 
|256 cutscene
 
|256 cutscene
Line 727: Line 727:
 
|512
 
|512
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 734: Line 734:
 
|512
 
|512
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
|256 intro
+
|256 Interlacedro
 
|-
 
|-
 
|NHL 2000
 
|NHL 2000
 
|512
 
|512
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|320 cutscenes
 
|320 cutscenes
Line 748: Line 748:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 755: Line 755:
 
|384
 
|384
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 762: Line 762:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 769: Line 769:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 776: Line 776:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 783: Line 783:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|480i Splash
 
|480i Splash
Line 790: Line 790:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
|640x480i Intro
+
|640x480i Interlacedro
 
|-
 
|-
 
|R-Type Delta
 
|R-Type Delta
Line 811: Line 811:
 
|384
 
|384
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|512 menu
 
|512 menu
 
|-
 
|-
|Raiden Project
+
|Raiden Progressiveject
 
|384
 
|384
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|320 main menu
 
|320 main menu
Line 825: Line 825:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|J
 
|J
 
|
 
|
Line 832: Line 832:
 
|512
 
|512
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 839: Line 839:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 846: Line 846:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
|512 menu, and 480i Intro Cutscenes
+
|512 menu, and 480i Interlacedro Cutscenes
 
|-
 
|-
 
|Resident Evil
 
|Resident Evil
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|version differences?
 
|version differences?
Line 860: Line 860:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 867: Line 867:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 874: Line 874:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|256 in some loads?
 
|256 in some loads?
Line 881: Line 881:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
|interlaced Intro/Options
+
|Interlacederlaced Interlacedro/Options
 
|-
 
|-
 
|Rising Zan
 
|Rising Zan
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 895: Line 895:
 
|
 
|
 
|
 
|
|Pro
+
|Progressive
 
|U
 
|U
 
|512 loads. Tested with Demo. pSX not going in-game.
 
|512 loads. Tested with Demo. pSX not going in-game.
Line 902: Line 902:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 909: Line 909:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 916: Line 916:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|640x480i Splash
 
|640x480i Splash
Line 923: Line 923:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 930: Line 930:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 937: Line 937:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 944: Line 944:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 951: Line 951:
 
|640
 
|640
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 958: Line 958:
 
|512
 
|512
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 965: Line 965:
 
|512
 
|512
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 972: Line 972:
 
|512
 
|512
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 979: Line 979:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|368 menus/loads
 
|368 menus/loads
Line 986: Line 986:
 
|384
 
|384
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 993: Line 993:
 
|384
 
|384
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
|320 intro?
+
|320 Interlacedro?
 
|-
 
|-
 
|Strikers 1945
 
|Strikers 1945
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 1,007: Line 1,007:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 1,014: Line 1,014:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 1,021: Line 1,021:
 
|384
 
|384
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|320 Cutscenes/menus
 
|320 Cutscenes/menus
Line 1,028: Line 1,028:
 
|256
 
|256
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 1,035: Line 1,035:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 1,042: Line 1,042:
 
|256
 
|256
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|320 Cutscenes
 
|320 Cutscenes
Line 1,049: Line 1,049:
 
|512
 
|512
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 1,056: Line 1,056:
 
|384
 
|384
 
|480
 
|480
|Int
+
|Interlaced
 
|U
 
|U
 
|
 
|
Line 1,063: Line 1,063:
 
|384
 
|384
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
|512x480i Main Menu, 512 Intro
+
|512x480i Main Menu, 512 Interlacedro
 
|-
 
|-
 
|Time Crisis
 
|Time Crisis
 
|256
 
|256
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 1,079: Line 1,079:
 
|Mix
 
|Mix
 
|U
 
|U
|256 intro, 640x480i intro/menus, 320 in-game loads,
+
|256 Interlacedro, 640x480i Interlacedro/menus, 320 in-game loads,
 
|-
 
|-
 
|TNN Motorsports Hardcore TR
 
|TNN Motorsports Hardcore TR
 
|384
 
|384
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
|320 intro, 512 menus
+
|320 Interlacedro, 512 menus
 
|-
 
|-
 
|Tomb Raider 1
 
|Tomb Raider 1
 
|384
 
|384
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|320 cutscenes
 
|320 cutscenes
Line 1,098: Line 1,098:
 
|384
 
|384
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 1,105: Line 1,105:
 
|512
 
|512
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
 
|-
 
|-
|Tony Hawk Pro Skater 2
+
|Tony Hawk Progressive Skater 2
 
|512
 
|512
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 1,119: Line 1,119:
 
|512
 
|512
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|320 cutscenes
 
|320 cutscenes
Line 1,126: Line 1,126:
 
|512
 
|512
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|320 cutscenes
 
|320 cutscenes
Line 1,133: Line 1,133:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 1,140: Line 1,140:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 1,147: Line 1,147:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 1,154: Line 1,154:
 
|512
 
|512
 
|256
 
|256
|Pro
+
|Progressive
 
|E
 
|E
 
|
 
|
Line 1,168: Line 1,168:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 1,175: Line 1,175:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|512 Main menu/load
 
|512 Main menu/load
Line 1,189: Line 1,189:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|
 
|
Line 1,196: Line 1,196:
 
|512
 
|512
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
|320 intro
+
|320 Interlacedro
 
|-
 
|-
 
|Xevious 3D/G+
 
|Xevious 3D/G+
 
|640
 
|640
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
 
|320 cutscenes
 
|320 cutscenes
Line 1,210: Line 1,210:
 
|320
 
|320
 
|240
 
|240
|Pro
+
|Progressive
 
|J
 
|J
 
|256 for Zanac NES
 
|256 for Zanac NES
Line 1,217: Line 1,217:
 
|512
 
|512
 
|240
 
|240
|Pro
+
|Progressive
 
|U
 
|U
|640x480i intro
+
|640x480i Interlacedro
 
|-
 
|-
 
|
 
|

Revision as of 23:16, 29 June 2021

The Sony Playstation console, also more commonly known as PS1, is a 32-bit video game console first released by Sony Computer Entertainment in Japan on December 3, 1994, with Western releases in September 1995. The PlayStation was the first of the PlayStation series of consoles and handheld game devices, which remain extremely popular to this day.

Models

There were several revisions to the Playstation console during its lifetime. Most notably revision SCPH-550x removes the external RCA connectors while revision SCPH-900x removed the Parallel port (which is necessary for running hardware like the upcoming PSIO device). Towards the end of the consoles commercial life, Sony also released a slim-line model called the PSone. For full details of all the models and revisions, http://en.wikipedia.org/wiki/PlayStation_models see this page on Wikipedia].

Models tested

SCPH-1001 (PAL) SCPH-5001 (NTSC)

XRGB-2 Specific settings

insert data

XRGB-3 Specific settings

Adjusting the A/D level to 150 may be necessary in some cases.

It is recommended to use a console or RGB cable modified to use Luma for sync, rather than composite video. On PAL consoles this eliminates the chequerboard pattern on certain colours. On both PAL and NTSC consoles it helps prevent the screen black-out problem that occurs when the picture becomes too bright.

Modified PAL consoles running NTSC software are incompatible with some displays due to the out of spec vertical refresh generated by the consoles video clock.

XRGB-Mini Specific settings

If you are using a PAL console, you may see a chequerboard pattern on certain colours, this can be fixed by using a console or RGB cable modified to use Luma for sync, rather than composite video.

Modified PAL consoles running NTSC software may have issues on some displays due to the out of spec vertical refresh generated by the consoles video clock.

OSSC Specific settings

No special settings should be required.

A small number of TVs may be incompatible with the OSSC and the PS1 when running PAL software.

Some PS1 software is compatible with the 320x240 optim line triple mode. Adjusting the sampling phase when using this mode may be necessary to eliminate picture jitter.

Modified PAL consoles running NTSC software may have issues on some displays due to the out of spec vertical refresh generated by the consoles video clock.

PlayStation Games by Resolution

Title Horizontal Pixels Vertical Pixels Interlacederlaced/Progressivegressive Region Notes
Ace Combat 2 320 240 Progressive U 640 Interlacedro Splash
Ace Combat 3 320 240 Mix U 640x480i Interlacedro, 256 logo, 320x480i menu
Adventure of Little Ralph 256 240 Progressive U
Alundra 1 320 240 Progressive U
Alundra 2 320 240 Mix U 256 loads, 320x480i menu
Ape Escape 384 240 Progressive U
Arc the Lad 1 320 240 Progressive U
Armored Core 320 240 Progressive U
ATV Racers 512 240 Progressive U
Battle Arena Toshinden 1 640 240 Progressive U
Battle Arena Toshinden 2 512 240 Progressive U 320 Interlacedro splash
Battle Arena Toshinden 3 512 240 Progressive U 320 Interlacedro splash
Battle Hunter 320 240 Progressive U 256 Interlacedro cutscene?
Blood Omen Legacy of Kain 320 240 Progressive U
Bloody Roar 320 240 Progressive U
Bomberman World 320 240 Progressive U
Boxing 512 480 Interlaced U 320x240p menus
Breakout 512 240 Progressive U
Breath of Fire III 320 240 Progressive U
Breath of Fire IV 320 240 Mix U 640x480i Menus
Brigandine 320 240 Progressive U 640x240 Main Menu
Bushido Blade 1 640 240 Progressive U
Bushido Blade 2 640 240 Progressive U 320 Interlacedro
Bust-A-Move 4 320 240 Progressive U
Cali's Geo Tools 320 240 Progressive U
Capcom vs SNK Progressive 320 240 Progressive U
Card Games 512 240 Progressive U
Carnage Heart 512 240 Progressive U 320x240 Interlacedro
Castlevania Chronicles 256 240 Progressive U 320 in start up menu
Castlevania Symphony of the Night 256 240 Progressive U 320 Interlacedro, 512 main menu, some cutscenes, 368 file selection and pause menu
Chocobo Racing 320 240 Progressive U
Chocobo's Dungeon 2 256 240 Progressive U 320x240 Interlacedro
Chrono Cross 320 240 Mix U 480i menus
Chrono Trigger 256 240 Progressive U 320 Interlacedro
Clock Tower 1 640 240 Progressive U 320x240 Interlacedro cutscene
Cool Boarders 2 320 240 Progressive U
Cotton 100% 256 240 Progressive J
Crash Bandicoot 1 512 240 Progressive U
Crash Bandicoot 2 512 240 Progressive U
Crash Bandicoot 3 512 240 Progressive U
Crash Bash 512 240 Progressive U
Crash Team Racing 512 240 Progressive U
Creative Journey 320 240 Progressive U
Croc 2 512 240 Progressive U 320 Interlacedro
Darius Gaiden 320 240 Progressive U
Darkstalkers 3 384 240 Progressive U
Deception III 320 240 Progressive U 320 Interlacedro 512 Menu/Loads
Destruction Derby 2 320 240 Progressive U some 256 loads?
Diablo 320 240 Progressive U
Digimon World 1 320 240 Progressive U
Dino Crisis 1 320 240 Progressive U
Dino Crisis 2 320 240 Progressive U
DoDonPachi 320 240 Progressive J
DonPachi 320 240 Progressive J
Doom 256 240 Progressive U 320 Interlacedro splash (Hangs in pSX)
Dragon Valor 384 240 Progressive U 320 cutscenes
Dragon Warrior VII 256 240 Progressive U
Driver 512 240 Mix U 320x480i loads
Dynasty Warriors 512 480 Interlaced U 320 Interlacedro
Einhander 320 240 Progressive U
Fatal Fury Wild Ambition 320 240 Progressive U
Final Fantasy Anthology 256 240 Progressive U 320 Interlacedro
Final Fantasy Chronicles 256 240 Progressive U 320 Interlacedro
Final Fantasy IX 320 240 Progressive U
Final Fantasy Origins 256 240 Progressive U 320 main menu
Final Fantasy Tactics 256 240 Progressive U 320 Interlacedro & cutscenes
Final Fantasy VII 320 240 Progressive U
Final Fantasy VIII 320 240 Progressive U
Front Mission 3 320 240 Progressive U 512 Main Menu
G Darius 320 240 Progressive U
Gran Turismo 1 320 240 Mix U 640x480i menus
Grand Theft Auto Progressive U 320 cutscenes, 512 loads. pSX not going in-game.
Grandia 320 240 Progressive U
Gunners Heaven 320 240 Progressive J
Harry Potter and the Sorcerer's Stone 512 240 Progressive U
Hot Shots Golf 2 320 240 Progressive U 640x480i Splash
In the Hunt 320 240 Progressive U
Jade Cocoon 320 240 Progressive U 480i and 512 Interlacedro cutscenes
Jumping Flash 256 240 Progressive U 320 menus, 512 Cutscenes
King of Fighters '99 320 240 Progressive U
King's Field II 320 240 Progressive U 640 main menu
Klonoa 320 240 Progressive U
Legend of Kain Soul Reaver 512 240 Progressive U
Legend of Legaia 320 240 Progressive U Used demo to test.
Legend of Mana 320 240 Progressive U
Marvel vs Capcom 384 240 Progressive U
MDK 320 240 Progressive U
Medal of Honor Underground 512 240 Progressive U 320 Interlacedros?
MediEvil 1 512 240 Progressive U 640x480i Cutscene, 320 menu
Mega Man 8 320 240 Progressive U
Mega Man Legends 1 320 240 Progressive U
Metal Gear Solid 320 240 Progressive U
Metal Slug X 320 240 Progressive U
Micro Machines V3 320 240 Progressive U 640 Interlacedro/menus (brief windows of 480i? need to test on hardware)
Miracle Space Race 512 240 Progressive U
Misadventures of Tron Bonne 320 240 Progressive U
Mr Driller 384 480 Interlaced U 256 cutscene
MTV Celebrity Deathmatch 512 240 Progressive U
Need For Speed III Hot Pursuit 512 240 Progressive U 256 Interlacedro
NHL 2000 512 240 Progressive U 320 cutscenes
NHL Face Off 320 240 Progressive U
Oddworld Abe's Oddyssey 384 240 Progressive U
Pandemonium! 320 240 Progressive U
Parasite Eve 320 240 Progressive U
Persona 1 320 240 Progressive U
Persona 2 Eternal Punishment 320 240 Progressive U 480i Splash
Primal Rage 320 240 Progressive U 640x480i Interlacedro
R-Type Delta 320 240 Mix U 640x480i Splash/Main Menu, 640 Ship Select
Rage Racer 320 240 Mix U 320x480i menus
Raiden DX 384 240 Progressive U 512 menu
Raiden Progressiveject 384 240 Progressive U 320 main menu
Rakugaki Showtime 320 240 Progressive J
Rascal Racers 512 240 Progressive U
Rayman 2 320 240 Progressive U
RayStorm 320 240 Progressive U 512 menu, and 480i Interlacedro Cutscenes
Resident Evil 320 240 Progressive U version differences?
Resident Evil 2 (Dualshock vers.) 320 240 Progressive U
Resident Evil 3 320 240 Progressive U
Ridge Racer Revolution 320 240 Progressive U 256 in some loads?
Ridge Racer T4 320 240 Progressive U Interlacederlaced Interlacedro/Options
Rising Zan 320 240 Progressive U
Rollcage Progressive U 512 loads. Tested with Demo. pSX not going in-game.
Romance of the Three Kingdoms IV 320 240 Progressive U
SaGa Frontier 1 320 240 Progressive U
Samurai Shodown III 320 240 Progressive U 640x480i Splash
Silhouette Mirage 320 240 Progressive U
SimCity 2000 320 240 Progressive U
Sol Divide 320 240 Progressive U
Soviet Strike 320 240 Progressive U
Speedball 2100 640 240 Progressive U
Spyro 1 512 240 Progressive U
Spyro 2 512 240 Progressive U
Spyro 3 512 240 Progressive U
Starwinder 320 240 Progressive U 368 menus/loads
Street Fighter Alpha 3 384 240 Progressive U
Strider 1 384 240 Progressive U 320 Interlacedro?
Strikers 1945 320 240 Progressive U
Suikoden I 320 240 Progressive U
Suikoden II 320 240 Progressive U
Syphon Filter 384 240 Progressive U 320 Cutscenes/menus
Tactics Ogre 256 240 Progressive U
Tail Concerto 320 240 Progressive U
Tales of Destiny 256 240 Progressive U 320 Cutscenes
Tekken 512 240 Progressive U
Tekken 3 384 480 Interlaced U
Thunder Force V 384 240 Progressive U 512x480i Main Menu, 512 Interlacedro
Time Crisis 256 240 Progressive U
Tiny Toon Adventures Plucky's Big Adventure 512 240 Mix U 256 Interlacedro, 640x480i Interlacedro/menus, 320 in-game loads,
TNN Motorsports Hardcore TR 384 240 Progressive U 320 Interlacedro, 512 menus
Tomb Raider 1 384 240 Progressive U 320 cutscenes
Tomb Raider 2 384 240 Progressive U
Tomb Raider 3 512 240 Progressive U
Tony Hawk Progressive Skater 2 512 240 Progressive U
Trap Gunner 512 240 Progressive U 320 cutscenes
Triple Play 99 512 240 Progressive U 320 cutscenes
Twisted Metal 4 320 240 Progressive U
Um Jammer Lammy 320 240 Progressive U
Vanguard Bandits 320 240 Progressive U
Vib Ribbon 512 256 Progressive E
Vigilante 8: 2nd Offense 320 240 Mix U 640x480i loads/menus
WarCraft II 320 240 Progressive U
Warriors of Might and Magic 320 240 Progressive U 512 Main menu/load
Wild Arms 1 320 240 Mix U 512x480i Main menu
WipEout 1 320 240 Progressive U
WipEout 3 512 240 Progressive U 320 Interlacedro
Xevious 3D/G+ 640 240 Progressive U 320 cutscenes
Zanac X Zanac 320 240 Progressive J 256 for Zanac NES
Zero Divide 512 240 Progressive U 640x480i Interlacedro

Source: https://docs.google.com/spreadsheets/d/1UgysgrgqbiIlyHIiwCxVoWMu1bwgO2OBlDO1ORpsi78/edit#gid=0