Difference between revisions of "Morph 4K HDMI System Settings"

From Classic Console Upscaler Wiki
Jump to navigation Jump to search
m (Jesusburnsneon moved page Morph 4K potential incompatibilities to Morph 4K HDMI System Settings: Repurposing)
(Reformatted page with system sections)
Line 1: Line 1:
Consoles/hardware with unresolved issues are listed here.
+
The following system settings are relative to [[Morph 4k|Morph 4K]]'s HDMI input and come recommended by the community after thorough testing.  Make sure Morph 4K is on the [[Morph_4k#Updating_Firmware|latest firmware]] before proceeding.
 +
 
 +
== Analogue ==
 +
 
 +
=== Mega Sg ===
 +
 
 +
=== Super Nt ===
 +
 
 +
=== Pocket Dock ===
 +
 
 +
== Microsoft Xbox ==
 +
 
 +
=== Original Xbox ===
 +
 
 +
=== Xbox 360 ===
 +
 
 +
=== Xbox One ===
 +
 
 +
=== Xbox Series S/X ===
 +
 
 +
< pulled from console page, needs revision >
 +
 
 +
* Black crush when using full range RGB -  The Series S (and probably the series X) appears to send the wrong HDMI EDID metadata when using full range RGB. This option is called "Colour Space - PC RGB" on the console.  In order to avoid crushing dark grey parts of the image, use the console in limited range RGB mode. A workaround to force default input RGB range, as with OSSC, should be added in a later firmware.
 +
 
 +
== Nintendo ==
 +
 
 +
=== NES/Famicom ===
 +
 
 +
=== SNES/Super Famicom ===
 +
 
 +
=== N64 ===
 +
 
 +
=== Wii ===
 +
 
 +
=== Wii U ===
 +
 
 +
=== Switch ===
 +
 
 +
== Panasonic 3DO ==
 +
 
 +
=== FZ-1 and FZ-10 ===
 +
 
 +
== Sega ==
 +
 
 +
=== Genesis/Mega Drive ===
 +
 
 +
==== 32X ====
 +
 
 +
==== CD ====
 +
 
 +
=== Saturn ===
 +
 
 +
=== Dreamcast ===
 +
 
 +
== Sony PlayStation ==
 +
 
 +
=== PS1 ===
 +
 
 +
=== PS2 ===
 +
 
 +
=== PS3 ===
 +
 
 +
< pulled from table below, needs revision >
 +
 
 +
* HDCP copy protection applied at all times
 +
* Use component video output or a HDCP stripping device. Unfortunately these devices may violate copyright law so can be difficult to obtain.
 +
 
 +
=== PS4 ===
 +
 
 +
=== PS5 ===
 +
 
 +
=== PSP ===
 +
 
 +
=== PS Vita ===
 +
 
 +
==== Vita TV ====
 +
 
 +
< pulled from table below, needs revision >
 +
 
 +
* HDCP copy protection applied at all times
 +
* Use a HDCP stripping device. Unfortunately these devices may violate copyright law so can be difficult to obtain.
 +
 
 +
== Consoles with Unresolved Issues ==
 +
 
 +
< TBD >
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 9: Line 93:
 
|Incorrect colours in 60hz mode
 
|Incorrect colours in 60hz mode
 
|Under investigation, but no ETA on a fix as yet.
 
|Under investigation, but no ETA on a fix as yet.
|-
 
|PlayStation 3 Console
 
|HDCP copy protection applied at all times
 
|Use component video output or a HDCP stripping device. Unfortunately these devices may violate copyright law so can be difficult to obtain.
 
|-
 
|PlayStation Vita TV
 
|HDCP copy protection applied at all times
 
|Use a HDCP stripping device. Unfortunately these devices may violate copyright law so can be difficult to obtain.
 
 
|-
 
|-
 
|}
 
|}

Revision as of 15:24, 12 October 2024

The following system settings are relative to Morph 4K's HDMI input and come recommended by the community after thorough testing. Make sure Morph 4K is on the latest firmware before proceeding.

Analogue

Mega Sg

Super Nt

Pocket Dock

Microsoft Xbox

Original Xbox

Xbox 360

Xbox One

Xbox Series S/X

< pulled from console page, needs revision >

  • Black crush when using full range RGB - The Series S (and probably the series X) appears to send the wrong HDMI EDID metadata when using full range RGB. This option is called "Colour Space - PC RGB" on the console. In order to avoid crushing dark grey parts of the image, use the console in limited range RGB mode. A workaround to force default input RGB range, as with OSSC, should be added in a later firmware.

Nintendo

NES/Famicom

SNES/Super Famicom

N64

Wii

Wii U

Switch

Panasonic 3DO

FZ-1 and FZ-10

Sega

Genesis/Mega Drive

32X

CD

Saturn

Dreamcast

Sony PlayStation

PS1

PS2

PS3

< pulled from table below, needs revision >

  • HDCP copy protection applied at all times
  • Use component video output or a HDCP stripping device. Unfortunately these devices may violate copyright law so can be difficult to obtain.

PS4

PS5

PSP

PS Vita

Vita TV

< pulled from table below, needs revision >

  • HDCP copy protection applied at all times
  • Use a HDCP stripping device. Unfortunately these devices may violate copyright law so can be difficult to obtain.

Consoles with Unresolved Issues

< TBD >

Console Reason/symptom Fix if any
C64 with VIC-II Kawari DVI output Incorrect colours in 60hz mode Under investigation, but no ETA on a fix as yet.