Morph 4K
!! This page is work in progress !!
Contents
Introduction
PixelFX Morph 4K is an advanced, modular scaling solution based around a powerful FPGA architecture. The device has been designed to bring powerful, flexible 4k scaling tailored for video game material to users at an affordable cost.
By being modular in design, the unit can be customised to a users exact needs and setup, therefore saving the end user considerable expense. The base unit has 1 x HDMI input, but add on modules (coming soon) will allow the device to be expanded to accept all kinds of analogue signals too.
Features
- Up to 4K60 resolution polyphase upscaling
- 4:4:4 end to end color support
- HDR, Variable Refresh Rate, Black Frame Insertion
- Ultra low lag
- Motion adaptive deinterlacing
- Scanlines, adaptive scanlines and slotmask emulation
- Image Smoothing (including XBR)
- USB socket (for future use)
- WiFi updates
- WebUI system control
- Control by IR remote, web interface or CEC
- MicroSD card slot for updates and user files
- Expansion card support, modular design
Board versions and availability
As of February 2024 Morph is not launched yet, however it is expected to be released soon, with testing currently being done on release candidate firmware.
Pre-assembled boards are to be sold worldwide by:
Other resellers are expected to be added post launch.
More information & discussion
AV inputs
The base unit Morph has 1 x HDMI input only. For HDMI equipped consoles, such as Xbox 360, PS3, or HDMI modded consoles such as those equipped with a RetroGEM, these devices can be connected directly to the Morph 4k or used via a HDMI switch.
For devices which output analogue signals, an existing analogue to digital scaler, such as an OSSC, can be used as an "analogue bridge". As the Morph is modular, additional inputs can be added in the form of expansion cards. These expansion cards are currently in development.
!! This page is work in progress !!