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- 21:48, 7 July 2020 (diff | hist) (-110) Playstation Portable (→Pairing with external scalers: OSSC can now fill the screen) (current)
- 07:28, 29 June 2020 (diff | hist) (-174) m Playstation Portable (→OSSC Specific settings)
- 06:46, 29 June 2020 (diff | hist) (-710) Playstation Portable (Update OSSC instructions now that 0.86 is released.)
- 10:40, 9 April 2020 (diff | hist) (0) m Playstation Portable
- 10:36, 9 April 2020 (diff | hist) (+271) Playstation Portable (Add settings for OSSC builds >= 0.86)
- 02:05, 1 April 2020 (diff | hist) (+133) Playstation Portable (Update aspect ratio preserving settings to fill the screen more and be closer to the real AR, but is an odder resolution so will likely scale worse on modern TVs.)
- 20:01, 31 March 2020 (diff | hist) (-10) m Playstation Portable (→OSSC Specific settings: minor wordsmiting)
- 20:00, 31 March 2020 (diff | hist) (-16) m Playstation Portable (→480p for letterboxed game content: link to correct feature request for higher v.backporch)
- 19:58, 31 March 2020 (diff | hist) (+26) m Playstation Portable (Mention line2x less often)
- 09:55, 30 March 2020 (diff | hist) (+65) Optimal timings (Link to the PSP page, which has optimal timings on it.)
- 09:52, 30 March 2020 (diff | hist) (+1,583) Playstation Portable (Add oscilloscope generated OSSC settings, link to scope measured timings, add instructions for using the OSSC to zoom.)