The following text was extracted from the original game, for fans, archival and nostalgic purposes. There should be a menu on the right side linking to all parts of this dump, if not please visit the Snatcher text dump main page.
The text is presented as close as possible to the original, including colors when available. Next to each line is the offset within the file for the corresponding text.
0x3800: | ALICE |
0x3806: | AREA |
0x380b: | AROUND ROOM |
0x3817: | BACKYARD GARDEN |
0x3827: | CALL |
0x382c: | CASH |
0x3831: | CHESS PIECE |
0x383d: | COLLAR |
0x3844: | DON'T SAVE |
0x384f: | DOOR |
0x3854: | ENTER TURBOCYCLE |
0x3865: | EVIDENCE |
0x386e: | EXIT |
0x3873: | FOOTPRINT |
0x387d: | GO INSIDE |
0x3887: | GROUND |
0x388e: | HOUSE |
0x3894: | INVESTIGATE |
0x38a0: | JUNKER I.D. |
0x38ac: | KATRINA |
0x38b4: | KNOCK |
0x38ba: | LISTEN |
0x38c1: | LITTLE JOHN |
0x38cd: | LIVING ROOM |
0x38d9: | LOOK |
0x38de: | MATCHES |
0x38e6: | MEMO |
0x38eb: | MODEL |
0x38f1: | MONITOR |
0x38f9: | MOVE |
0x38fe: | PATIENT RECORD |
0x390d: | PC68 |
0x3912: | POSSESSIONS |
0x391e: | RED SQUARE |
0x3929: | RETURN TO STUDY |
0x3939: | SAVE |
0x393e: | SAVE 1 |
0x3945: | SAVE 2 |
0x394c: | SAVE 3 |
0x3953: | SAVE 4 |
0x395a: | SHELF |
0x3960: | SOFA |
0x3965: | STUDY |
0x396b: | TEMPLE |
0x3972: | THE SHADOWS |
0x397e: | USE METAL GEAR |
0x398d: | VIDEO MEMORY |
0x399a: | WINDOW |
0x39a1: | We've arrived at Gibson's house. What would you like to do? |
0x39dd: | We're outside of the house. |
0x39f9: | All right, let's enter the living room. |
0x3a21: | All right, I'll open the door. Are you ready? |
0x3a4f: | Yeah. Open it! |
0x3a5f: | Gillian! Time is of the essence here! Get your courage up! |
0x3a9a: | We have to find Katrina, Gillian! Before it's too late... |
0x3ad4: | Katrina could be in trouble! Let's search the house. |
0x3b09: | Katrina! Are you here? |
0x3b20: | Katrina! Katrina! |
0x3b32: | There is no answer. |
0x3b46: | There is no answer. Let's go in. |
0x3b68: | There is no answer. Let's check the door. |
0x3b93: | The lights are on, but nobody's home. Something must have happened here! |
0x3bdd: | It seems like someone is home, but something is odd... |
0x3c14: | I can hear the noise of the street light's transformers. It's almost too quiet. |
0x3c65: | Even from the outside there does not appear to be anything unusual. |
0x3ca9: | The lights are on. Perhaps Katrina is home. |
0x3cd6: | Not surprisingly, there is nothing of note outside. |
0x3d0a: | Everything appears to be in order, but still... |
0x3d3a: | One can see that the lights are on from out here. |
0x3d6c: | It's very faint, but I can hear something which sounds like human voices. |
0x3db6: | Something is odd here. Please use caution, Gillian. |
0x3deb: | It appears normal. There is no sign that it was damaged. |
0x3e25: | The windows are securely locked. |
0x3e46: | What's this? There are fresh footprints near the front door. |
0x3e83: | A nearby street light is broken. |
0x3ea4: | It's a very quiet, upper-class neighborhood. There is nobody in the area. |
0x3eef: | There is no sign of anyone in the area. |
0x3f17: | Huh? It's not locked! |
0x3f2d: | Katrina is always very careful! It's not like her to leave the door unlocked! |
0x3f7b: | It's a rather small print -- 22.5cm in length. I would estimate it to be a woman's footprint. |
0x3fda: | It might be Katrina's... |
0x3ff3: | I believe it is Katrina's. The prints head away from the house. Spacing indicates that she was running. |
0x405c: | We've entered Gibson's living room. |
0x4080: | This is Gibson's living room. |
0x409e: | What about Katrina? Where is she? |
0x40c0: | I don't see her. This is rather troubling. |
0x40ec: | We oughta check outside. |
0x4105: | Let's check out the study. |
0x4120: | We are the only ones here. Where could she have gone? |
0x4156: | There is no one here. Perhaps she's been hidden or captured. |
0x4194: | The television and data terminals are still on. |
0x41c4: | The satellite receiver and various information channels have all been left on. |
0x4213: | It's a perfect miniature of Gibson's house. It's made from a cast, but the detail is excellent. |
0x4274: | The lights have been left on. What could have happened to Katrina? |
0x42b7: | It's as if the only things missing from the house are the people. |
0x42f9: | The monitors are all still hot. They must have been left on. |
0x4336: | The service charge meter for the information channels shows a very high figure. |
0x4386: | What's this? |
0x4393: | I thought this was a window, but there is another shelf here. Why didn't I notice this sooner? |
0x43f3: | It's more of a glass block shelf set in the wall than a window. Trees in the garden are visible. |
0x4454: | A model of a house is on the shelf. |
0x4478: | The house model is the only thing on the shelf. Its size fits the shelf perfectly. |
0x44cc: | It's a music box, but there is nothing inside it. |
0x44fe: | I didn't know Gibson had made a model of his house. |
0x4532: | It appears that something was kept inside it. |
0x4560: | This model may have some connection with our investigation. |
0x459c: | True. After all, Jean left that "Search the house!" memo. |
0x45d7: | This may be what he was referring to. Still, we have to find Katrina! |
0x461e: | Huh? What the...? |
0x4631: | My goodness, what a shambles. Somebody has turned the place upside-down. |
0x467a: | ...the SNATCHERS! They must have been looking for something! |
0x46b7: | This is Gibson's study. |
0x46cf: | <<Ah... Achoo!>> |
0x46e1: | Gillian! That sneeze! |
0x46f7: | Maybe SNOW-9? |
0x4705: | ...wait a moment. Let me analyze the air in the room. |
0x473c: | Analysis complete. It's a very slight amount, but there are definitely traces of SNOW-9 here. |
0x479b: | It would appear that SNATCHERS have definitely been here. |
0x47d5: | What about communications? Can you transmit? |
0x4802: | Yes. The SNOW-9 isn't dense enough to block communications. |
0x483f: | They were worried about the location of their hospital getting out! |
0x4883: | Katrina must have discovered something related to that. |
0x48bb: | I bet you're right. |
0x48cf: | Let's take a look at the garden. Alice should be out there. |
0x490b: | Let's head back to the living room. |
0x492f: | The room is a shambles. Things are scattered everywhere. |
0x4969: | The monitor is broken. |
0x4980: | It must have shorted out. There are traces of burns on the case. |
0x49c2: | The hard leather has been torn to shreds. |
0x49ec: | The down feathers are leaking out. |
0x4a0f: | Everything appears to have been smashed and broken. |
0x4a43: | The machine is a total loss. It's a good thing we had already read the file on the disk. |
0x4a9d: | It was the last working PC68 in the world. It was a very rare item. |
0x4ae2: | It appears to have been torn by a claw-like instrument of some kind. |
0x4b27: | Several cuts run perfectly parallel to each other, suggesting something like an animal's claws. It was not a knife or any other cutting tool. |
0x4bb5: | Based on the condition of this room, it looks like they were looking for something. |
0x4c09: | I wonder what? |
0x4c18: | I don't know, but it could be the same thing we're looking for. |
0x4c58: | Maybe they are trying to destroy some kind of data on themselves. |
0x4c9a: | We can't read it off the disk anymore, but I have it stored in my memory. Don't worry. |
0x4cf2: | This is the garden. |
0x4d06: | Huh? Where's Alice? |
0x4d1a: | So Alice is missing, too. |
0x4d34: | Let's go back to the study. |
0x4d50: | There is nobody in the area. |
0x4d6d: | There is nothing unusual. There is nobody around. |
0x4da0: | It's too dark for standard optical sensors. Night-vision sensors don't read anything, though. |
0x4dff: | Look! There's a collar on the ground! |
0x4e25: | It appears that something was dragged on the ground here. |
0x4e5f: | It's Alice's magnetic collar. Special devices around their yard prevent the dog from going beyond their property if it is wearing this collar. |
0x4eee: | There is a registration number printed on the side. It is definitely the one Alice was wearing. |
0x4f4f: | There is nothing unusual. It seems almost too quiet out here... |
0x4f90: | ...there is nobody else here. |
0x4fae: | I feel like something else is out here... Maybe it's just my imagination. |
0x4ff9: | I'm not picking up anything on infra-red or on my motion detectors. |
0x503d: | It appears to have been torn apart. |
0x5061: | This tear is unusual. There is no way Alice would have had enough strength to do this. |
0x50b9: | Alice is a Doberman. Thats not exactly the kind of dog that goes down easy. |
0x5106: | That's true -- if she was facing a human. |
0x5130: | This garden doesn't lead anywhere. It was Alice's own private space. |
0x5176: | There is no way that Alice could have gotten out without going through the study. |
0x51c8: | I'm worried about Katrina. Let's see if she's in here. |
0x5200: | Good idea. |
0x520b: | Katrina! Katrina! Answer if you can here me! |
0x5238: | Katrina! Katrina! Are you in here? It's me, Gillian! |
0x526d: | There is no answer. Apparently she cannot hear you. |
0x52a2: | There is no answer. Something must have happened. |
0x52d5: | Alice may be in earshot. |
0x52ee: | Why don't you call her? |
0x5306: | Alice! Alice! Here girl! |
0x531f: | C'mon Alice! C'mere girl! |
0x5339: | There is no sign of her. She rather likes people, so she would no doubt come out if she was here. |
0x539c: | There is no sign of her. Something must have happened here. |
0x53d8: | That's your Junker ID. It gives you all your special privileges. Take good care of it. |
0x5430: | That's the expense money that the agency gave you. |
0x5463: | That's the chess piece that Gibson had which he used to identify the name of Queens Hospital. |
0x54c1: | That's the chess piece that Gibson had. |
0x54e9: | That's the patient record with the name of a SNATCHER on it. |
0x5526: | That's the object we found in the desk at Queens Hospital. |
0x5561: | Those are the matches that we found at Queens Hospital. |
0x5599: | That's the memo that Harry apparently wrote. |
0x55c6: | That's the memo that was in engineering. |
0x55ef: | That's the visual image that was recovered from Little John's memory. |
0x5635: | That's the photograph that was hidden in the Chief's office. |
0x5672: | That's the picture of a temple that was on the wall at Queens Hospital. |
0x56ba: | It has an IC chip built-in which contains all of your personal data. |
0x56ff: | In principle, you are allowed to charge the Agency for as much money as is necessary for your investigation. |
0x576c: | This chess piece was being used to signal the name of Queens Hospital. |
0x57b3: | That's a wooden chess piece. I believe it's the one which goes next to the King. |
0x5805: | This was written in a code using Chinese characters for chemical elements. It deciphers to read "Benson". |
0x5870: | It appears to be part of a patient's record. I wonder what this writing means? |
0x58c0: | These are matches from "Outer Heaven". This is probably something they give away to their regular customers. |
0x592d: | "Face to face". This memo reveals the secret of the picture in the Chief's office. |
0x5980: | "Face to face". This is definitely Harry's handwriting. What could it mean? |
0x59cd: | It's a picture of the neon sign at Queens Hospital. |
0x5a01: | It appears to read "Oleen Hospital". It's no doubt the neon sign to some hospital. |
0x5a54: | This is a photograph of Red Square in Moscow before the Catastrophe. |
0x5a99: | This is St. Basil's Cathedral. It's a famous cathedral that was in Moscow before the Catastrophe. |
0x5afc: | All right, I'll save everything that has happened up until now. |
0x5b3c: | Which file number would you like to save it in? |
0x5b6c: | This file contains data from a previous save. |
0x5b9a: | Is it okay for me to overwrite it with the new data? |
0x5bd1: | In that case, I won't write the new data there. |
0x5c01: | This file contains data from a previous save. |
0x5c2f: | Is it okay for me to overwrite it with the new data? |
0x5c66: | In that case, I won't write the new data there. |
0x5c96: | This file contains data from a previous save. |
0x5cc4: | Is it okay for me to overwrite it with the new data? |
0x5cfb: | In that case, I won't write the new data there. |
0x5d2b: | This file contains data from a previous save. |
0x5d59: | Is it okay for me to overwrite it with the new data? |
0x5d90: | In that case, I won't write the new data there. |
[Junker HQ] [Kojima Game Gallery] [News] [Kojima Script Dumps]
[MGS Ending 2 Analysis (Meme and Gene)] [Snatcher Translation]
[Snatcher Versions and Merchandise Page] [Snatcher Music Arrangements]
[Policenauts Versions and Merchandise Page] [Snatcher Sketches]
[Wallpapers] [Lunar] [Links]
[Forums] [Policenauts Translation] [SDatcher Translation]
Snatcher, Policenauts, Boktai, Zone of the Enders, Anubis and Metal Gear are registered trademarks of Konami Co. LTD. Konami is a registered trademark of Konami Co. LTD. All work presented here is but mere fan work.
Fan work by: Artemio Urbina 2001-2022