This versions was released a few months before the Saturn one, in February 1996, making it the first 32 bit version of the game. The major changes Snatcher had in this jump are: music, into, colors and censorship. Don't get me wrong here, I love the version, just had high expectations. In the music department, themes that were between my favorites have been removed. I think that is the part that alienated me the most about this version. I also expected to be able to use a gun, since I did not have a Justifier at the time, but was disappointed. About the intro, they removed the scene added in the Sega CD version where Jaimie talks with Girian and a tricycle arrives. That, along with the other one where Randam shoots a Snatcher, have been redone in CG for this game (To watch them simply wait in the title screen). You can have a look at pics from these scenes in this trading cards. I personally do like the addition, but think that the characters could have been done quite better. Finally, about censorship. Scenes that have violent content (corpses, blood, etc) are displayed in a gray scale, distorted, altered or pixelated.
Some cheats have been found in this one (Up, Up, Down, Down, Left, Right, Left, Right, X, O in the options screen), to change the backgrounds that replace the black screen of previous versions. I also found out it contains a video of the intro (accessible through a second code from that menu), although when you play it, the intro is actually sprite based.
I do like the packaging, since it is the nice Japanese Playstation box (a bit thicker than standard CD boxes), but although it was the first Japanese version I got, it is the one I like the least.
After Marc Laidlaw and I were actually going through the two scripts (PSX and Sega CD) side by side for the first time we noticed some interesting things.
For instance, there's a whole thread about Jean and candy that was added to the PSX and Saturn versions. Marc translated all the bits for your delight.
When you talk to Mika in the lobby About Gibson, the last part of the exchange is:
Mika: He might seem a little scary at first glance, but he can be a really nice guy. He goes to this orphanage a lot for children who've lost their parents to Snatchers. He always carries candy with him to give to them.
Search Gibson's clothes:
Metal: What's this? ...There was some candy in his pocket. I wonder why he had it?
(Show - Jamie)
(Show - Cunningham)
(Show - Mika)
(Show - Harry)
(if you've given some to him already) Harry: That's Jean's, isn't it?
(Show - Katrina)
(Show - Napoleon (Alton Plaza 1))
(Show - Plato's Cavern cashier)
(Show - Napoleon (Outer Heaven door))
(Show - Isabella)
(Show - Homeless people)
(Show - Lisa)
(Show - Napoleon (Alton Plaza 2))
(Show - Oleen Hospital patrons)
(Katrina - Gibson's house)
(Talk about the candy)
(Katrina - Apartment)
(after she knows about it)
(if she saw it at the house)
(If you explain the origin of the candy here, the conversation is the same.)
Some technical data:
PSX Snatcher Scans
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[MGS Ending 2 Analysis (Meme and Gene)] [Snatcher Translation]
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Snatcher, Policenauts, Boktai, Zone of the Enders, Anubis and Metal Gear are registered trademarks of Konami Co. LTD. Konami is a registered trademark of Konami Co. LTD. All work presented here is but mere fan work.
Fan work by: Artemio Urbina 2001-2018