Difference between revisions of "Optimal timings"
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Line 11: | Line 11: | ||
|- | |- | ||
|NES 256x224 @60Hz | |NES 256x224 @60Hz | ||
− | |341 / 262 / @5.37MHz(NTSC | + | |341 / 262 / @5.37MHz(NTSC) [http://wiki.nesdev.com/w/index.php/NTSC_video][http://wiki.nesdev.com/w/images/d/d1/Ntsc_timing.png] |
|240p_L3M3 / H: 5x(4x), V: 3x | |240p_L3M3 / H: 5x(4x), V: 3x | ||
|256x240(224) -> 1280(1024)x720(672) | |256x240(224) -> 1280(1024)x720(672) | ||
Line 27: | Line 27: | ||
|- | |- | ||
|N64 320x240 @60Hz | |N64 320x240 @60Hz | ||
− | |773.25 (?) / 262 / @ | + | |773.25 (?) / 262 / @12.18MHz(NTSC) [http://assemblergames.com/l/threads/direct-hdmi-output-for-n64-and-other-consoles.42764/page-2] |
|240p_L3M2 / H: 4x(3x), V: 3x | |240p_L3M2 / H: 4x(3x), V: 3x | ||
|640(320)x240 -> 1280(960)x720 | |640(320)x240 -> 1280(960)x720 | ||
Line 35: | Line 35: | ||
|- | |- | ||
|PSX 320x240 @60Hz | |PSX 320x240 @60Hz | ||
− | |426. | + | |426.625 (?) / 263 / @6.71MHz(NTSC) @6.65MHz(PAL) [http://problemkaputt.de/psx-spx.htm#gputimings] [http://forum.fobby.net/index.php?t=msg&&th=1117&goto=4132#msg_4132] |
|240p_L3M2 / H: 4x(3x), V: 3x | |240p_L3M2 / H: 4x(3x), V: 3x | ||
|320x240 -> 1280(960)x720 | |320x240 -> 1280(960)x720 | ||
Line 43: | Line 43: | ||
|- | |- | ||
|Saturn 320x240 @60Hz | |Saturn 320x240 @60Hz | ||
− | |427 / 262 [http://dreamjam.co.uk/emuviews/sat/sattech.txt] | + | |427 / 262 / @6.71MHz [http://dreamjam.co.uk/emuviews/sat/sattech.txt] |
|240p_L3M2 / H: 4x(3x), V: 3x | |240p_L3M2 / H: 4x(3x), V: 3x | ||
|320x240 -> 1280(960)x720 | |320x240 -> 1280(960)x720 | ||
Line 51: | Line 51: | ||
|- | |- | ||
|DC VGA @60Hz | |DC VGA @60Hz | ||
− | |858 / 525 [http://mc.pp.se/dc/pvr.html] | + | |858 / 525 / @27MHz [http://mc.pp.se/dc/pvr.html] |
|480p / H: 1x, V: 1x | |480p / H: 1x, V: 1x | ||
|720(640)x480 -> 640x480 | |720(640)x480 -> 640x480 | ||
+ | |H active=640 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | | | ||
+ | |480p (x2) / H: 2x, V: 2x | ||
+ | |720(640)x480 -> 1280x960 | ||
|H active=640 | |H active=640 | ||
| | | |
Revision as of 08:54, 1 October 2016
Console / mode | Dots per scanline / no. scanlines / @dotclk | OSSC base mode / scale factor | Active area IN->OUT | Modified parameters | Notes | PC modeline |
---|---|---|---|---|---|---|
NES 256x224 @60Hz | 341 / 262 / @5.37MHz(NTSC) [1][2] | 240p_L3M3 / H: 5x(4x), V: 3x | 256x240(224) -> 1280(1024)x720(672) | - | V.active could be set to 224 if accepted by display | Modeline "ossc_nes_1280x720_60.08" 80.55 1280 1385 1510 1705 720 729 738 786 -hsync -vsync |
SNES 256x240/224 @60Hz | 341 / 262 / @5.37MHz(NTSC) @5.32MHz(PAL) [3] | 240p_L3M3 / H: 5x(4x), V: 3x | 256x240(/224) -> 1280(1024)x720(/672) | - | - | Modeline "ossc_snes_1280x720_60.08" 80.55 1280 1385 1510 1705 720 729 738 786 -hsync -vsync |
N64 320x240 @60Hz | 773.25 (?) / 262 / @12.18MHz(NTSC) [4] | 240p_L3M2 / H: 4x(3x), V: 3x | 640(320)x240 -> 1280(960)x720 | H.samplerate=387, H.synclen=22, H.backporch=36 | Every other visible dot (of 640) is interpolated | |
PSX 320x240 @60Hz | 426.625 (?) / 263 / @6.71MHz(NTSC) @6.65MHz(PAL) [5] [6] | 240p_L3M2 / H: 4x(3x), V: 3x | 320x240 -> 1280(960)x720 | |||
Saturn 320x240 @60Hz | 427 / 262 / @6.71MHz [7] | 240p_L3M2 / H: 4x(3x), V: 3x | 320x240 -> 1280(960)x720 | H.samplerate=427 | ||
DC VGA @60Hz | 858 / 525 / @27MHz [8] | 480p / H: 1x, V: 1x | 720(640)x480 -> 640x480 | H active=640 | ||
480p (x2) / H: 2x, V: 2x | 720(640)x480 -> 1280x960 | H active=640 | ||||
CPS2 240p @60Hz | 512 / 262 / @8MHz | 240p_L3M2 / H: 4x(3x), V: 3x | 384x240 -> 1536(1152)x720 | H.samplerate=512, H.active=384, H.backporch=66 | ||
Seibu SPI | ? / 293 (?) | ? |