Kojima Game List

小島さんのゲームギャラリー

Kojima Game List, from MGS premium pack

Here is the list of games in which Kojima has participated directly, taken from Metal Gear Solid 1 and 2 premium pack books:

YearSystemGame
1986MSXYumetairiku Adventure (Penguin Adventure)
夢大陸アドベンチャー
Assistant Director
MSXLost Warld
LOST WARLD
Unreleased
"The title was world but with war like a cross between war and world. It was a Mario-esque action game with a story."
--From Screenager Cetral
1987MSX 2Metal Gear
メタルギア
1988PC 8801SRSnatcher
スナッチャー
MSX 2Snatcher
スナッチャー
1990MSX 2SD Snatcher
SDスナッチャー
MSX 2Metal Gear 2: Solid Snake
メタルギア2 SOLID SNAKE
1992PC Engine Super CD-ROM²Snatcher Pilot Disc
スナッチャー パイロットディスク
(1)
PC Engine Super CD-ROM²Snatcher CD-ROMantic
スナッチャー・シーディロマンティック
1994NEC PC 9821Policenauts
ポリスノーツ
19953DO/PlaystationPolicenauts
ポリスノーツ
3DOPolicenauts Pilot Disc
ポリスノーツ
(1)
1996PlaystationPolicenauts
ポリスノーツ
Sega SaturnPolicenauts
ポリスノーツ
PlaystationPolicenauts Private Collection
プライベートコレションポリスノーツ
(1)
1997Playstation/Sega SaturnNijiiro No Seisyun
虹色の青春
Producer, planner and drama director
1998Playstation/Sega SaturnIrodori No Lovesong
彩りのラブソング
Producer and planner
PlaystationMetal Gear Solid
メタルギアソリッド
2000PlaystationMetal Gear Solid Integral
メタルギアソリッドインテグラル
GameBoy ColorMetal Gear: Ghost BabelAlso known as Metal Gear Solid
2001Playstation 2Zone of the EndersProducer
Playstation 2Metal Gear Solid 2: Sons of Liberty
2002Playstation 2The Document of Metal Gear Solid 2 (2)
Playstation 2Metal Gear Solid 2: Substance (3)
2003Playstation 2Anubis: Zone of the Enders 2Producer
GameBoy AdvanceBokura no Taiyo (Boktai)
ボクらの太陽
2004GameCubeMetal Gear Solid: The Twin Snakes
メタルギアソリッド ザ・ツインスネークス
Producer
GameBoy AdvanceZoku: Bokura no Taiyo (Boktai 2)
続・ボクらの太陽 ~太陽少年ジャンゴ
2004Playstation 2Metal Gear Solid 3: Snake Eater
2008Playstation 3Metal Gear Solid 4: Guns of the Patriots
2014Playstation 4Metal Gear Solid V: Ground Zeroes
2015Playstation 4Metal Gear Solid V: The Pantom Pain
Isabella Velvet

1: This is not a full game, more of an interactive behind the scenes and a demo.

2: Although Document is not really a game, but an interactive Making of

3: Here I define the date for Substance in 2002, since that is the release I am sure Kojima worked in, the Japanese one. The American release for PS2 and for the Xbox, are just ports and there is no official note on his involvement.

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Fan work by: Artemio Urbina 2001-2022