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- 18:15, 2 May 2024 (diff | hist) (-1) m Morph 4k (→Control via RetroGEM Menu: DC menu open hotkeys were wrong)
- 19:43, 16 April 2024 (diff | hist) (+477) Game ID (updated N64 information) (current)
- 18:21, 16 April 2024 (diff | hist) (+357) m Game ID (→Nintendo 64)
- 19:08, 10 April 2024 (diff | hist) (+83) m Game ID (→Nintendo 64)
- 18:56, 10 April 2024 (diff | hist) (-6) m Game ID (→Introduction)
- 18:55, 10 April 2024 (diff | hist) (+8,030) N Game ID (first rough edit)
- 18:48, 10 April 2024 (diff | hist) (+64) N File:Gem-passing-game-id-to-morph.webp (RetroGEM board passing Game ID to PixelFX Morph 4K) (current)
- 18:24, 10 April 2024 (diff | hist) (+77) N File:Gem-gameid-example.webp (Example of the Game ID system working on the PixelFX GEM board.) (current)
- 16:50, 10 April 2024 (diff | hist) (+101) m Morph 4k (Added link to Game ID page)
- 15:18, 6 April 2024 (diff | hist) (+209) m Morph 4k (→Remote Control Setup)
- 15:15, 6 April 2024 (diff | hist) (+567) Morph 4k (→Control via RetroGEM Menu: - Added details finally.)
- 19:50, 4 April 2024 (diff | hist) (+1,320) Morph 4k (→Deinterlacer: - Added new options introduced in 3.7.2)
- 19:25, 28 March 2024 (diff | hist) (+208) Scaling pixel art tiles on modern consoles/computers with Morph4K (→Recommended Settings: added Panorama Cotton) (current)
- 22:21, 25 March 2024 (diff | hist) (+64) m Morph 4k (→MicroSD Port)
- 21:49, 25 March 2024 (diff | hist) (+50) m Scaling pixel art tiles on modern consoles/computers with Morph4K
- 11:47, 23 March 2024 (diff | hist) (+1,911) Morph 4k (added face button documentation)
- 11:13, 23 March 2024 (diff | hist) (+86) N File:Morph-front-buttons.webp (Enlarged picture of Morph4k from the front showing the function buttons.) (current)
- 10:58, 23 March 2024 (diff | hist) (+30) m Morph 4k (→Emergency 1080p Reset: added fw version information)
- 10:56, 23 March 2024 (diff | hist) (+434) Morph 4k (→Output Resolution: added emergency reset)
- 20:54, 21 March 2024 (diff | hist) (+792) Morph 4k (→System: - Added GameID)
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