This versions was released a few months before the Saturn one, in February 1996, making it the first 32 bit version of the game. The major changes Snatcher had in this jump are: music, into, colors and censorship. Don't get me wrong here, I love the version, just had high expectations. In the music department, themes that were between my favorites have been removed. I think that is the part that alienated me the most about this version. I also expected to be able to use a gun, since I did not have a Justifier at the time, but was disappointed. About the intro, they removed the scene added in the Sega CD version where Jaimie talks with Girian and a tricycle arrives. That, along with the other one where Randam shoots a Snatcher, have been redone in CG for this game (To watch them simply wait in the title screen). You can have a look at pics from these scenes in this trading cards. I personally do like the addition, but think that the characters could have been done quite better. Finally, about censorship. Scenes that have violent content (corpses, blood, etc) are displayed in a gray scale, distorted, altered or pixelated.
Some cheats have been found in this one (Up, Up, Down, Down, Left, Right, Left, Right, X, O in the options screen), to change the backgrounds that replace the black screen of previous versions. I also found out it contains a video of the intro (accessible through a second code from that menu), although when you play it, the intro is actually sprite based.
I do like the packaging, since it is the nice Japanese Playstation box (a bit thicker than standard CD boxes), but although it was the first Japanese version I got, it is the one I like the least.
After Marc Laidlaw and I were actually going through the two scripts (PSX and Sega CD) side by side for the first time we noticed some interesting things.
For instance, there's a whole thread about Jean and candy that was added to the PSX and Saturn versions. Marc translated all the bits for your delight.
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When you talk to Mika in the lobby About Gibson, the last part of the exchange is: Mika: He might seem a little scary at first glance, but he can be a really nice guy. He goes to this orphanage a lot for children who've lost their parents to Snatchers. He always carries candy with him to give to them. Search Gibson's clothes:Metal: What's this? ...There was some candy in his pocket. I wonder why he had it? Items:(Look) (Investigate) (Show - Jamie) (second time) (Show - Cunningham) (Show - Mika) (Show - Harry)
(if you've given some to him already) Harry: That's Jean's, isn't it? (Show - Katrina) (Show - Napoleon (Alton Plaza 1)) (Show - Plato's Cavern cashier) (Show - Napoleon (Outer Heaven door)) (Show - Isabella) (Show - Homeless people) (Show - Lisa) (Show - Napoleon (Alton Plaza 2)) (Show - Oleen Hospital patrons) Give candy:(Mika) (second time) (Harry) (Katrina - Gibson's house) (second time) (third time) (Talk about the candy) (Katrina - Apartment) (after she knows about it) (if she saw it at the house) (again) (If you explain the origin of the candy here, the conversation is the same.) |
Some technical data:
PSX Snatcher Scans
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[MGS Ending 2 Analysis (Meme and Gene)] [Snatcher Translation]
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Snatcher, Policenauts, Boktai, Zone of the Enders, Anubis and Metal Gear are registered trademarks of Konami Co. LTD. Konami is a registered trademark of Konami Co. LTD. All work presented here is but mere fan work.
Fan work by: Artemio Urbina 2001-2022