This page is dedicated to the obscure title Neo Kobe 2045 Speed King for the Playstation. All the images are scaled down from their original size, but if you are curious and would like to see the images in full size, just click over them. The reason that this page is hosted at Junker HQ and gets this much attention is simple, the game is placed in Neo Kobe as an obvious reference to Snatcher, with a lot of tiny details that need to be mentioned. It is known that this game is advertised in Policenauts, as stated in the U.K. Policenauts Resource. I have not played the game in depth and some of the info may be incorrect. I do not claim to know all about this title, these are just my findings, assumptions and the info kindly provided by Arkhound, from the Metal Gear .net Forums. All of this would be impossible without the help of James, from Shadow Moses who helped me get my hands on the game, in the first place.
The game's theme is racing, and it does well at that. It is an arcade port, where the game got a great treatment on a full motion rider cockpit that moved with the high speed action of the game, where you are able to make quick turns by tilting the vehicle completely on sharp edges.. As far as I know there is also a Sega Saturn Version of this game.
As you can see in the image above, the title screen, Neo Kobe is shown as a futuristic city in a style that greatly resembles Blade Runner, in the same manner as in Snatcher. I presume that the building shown in that image, and in one below is a conception of the "Konami Omni Building" where Junker HQ is located.
Most of the captures are from signs and screens that are in the tracks of the game, which you can sometimes watch in full splendor, and in other cases you need to pay close attention.
Blade Runner and Snatcher (by consequence)
Then we have the team METALSLAVE logo. Since I played the PC-88 version of Snatcher this logo catch my eye and has been sort of a mystery to me. Of course I know it is the team that worked on that game, and obviously on this one as well. The logo is also shown in the last page of the MSX 2 version manual. It is also worth of notice that Matsui (the Superviser for the PC88 and MSX 2 versions of Snatcher) used Metalslave as his nick during the interview on the Snatcher "Radioplay" Liner Notes. You can view the actual logo (which is barely identifiable in the textures of the screens below) at the PC-88 Snatcher information page. METALSLAVE has also been used as a trick password in some Konami games, mainly for the MSX 2.
The "We who are not as others" phrase used in the screens below taken from the game is the name for a track by Sepultura (Chaos A.D. album, track 9) under that precise name. That added to the name METALSLAVE and the logo with what appears to be guitars in these pictures shows the musical preference of the team leader clearly.
To this Arkhound adds: "MetalSlave Matsui's real name is Naoki Matsui and he was credited as "superviser" [and "disitaizer"] in both, the PC88 and MSX versions of Snatcher. He was most likely Kojima's boss during his MSX days. From what I've been told, Konami divides each of their team by their lead game designer. For example, the team that did the NES versions of Contra and Salamander was called Team Umechan, after it's leader Shigeharu Umezaki."
"What's interesting is that after Konami stopped supporting the MSX, most of their MSX teams were assigned to do Game Boy games. Matsui's name credited on TMNT: Fall of the Foot Clan and GB version of Nemesis according to Mobygames. While Hiroyuki Fukui (the MSX programmer for Snatcher and Metal Gear) did quite a few Game Boy games for Konami himself."
If you get a game named "Neo Kobe 2045 Speed Kind" made by Konami with that design, you obviously are expecting references to at least some Snatcher material. During the into, at the title screen and during one of the tracks, there is one building that appears to be a reference to the Konami Omni Building, from Snatcher.
The other references are more direct, such as the neo Kobe City Mark (to the right), which appears on some signs along the road and on the closed tracks, above the Neo Kobe City Engineering Dept. boards that block the road.
Another notorious one is the "Joy Division" reference, with the modified Konami logo that was used on the Japanese versions of Snatcher (in the US release the name was changed to Plato's Cavern, keeping the rotated Konami logo for the famous black market that Gillian and Metal Gear visit). As you might know, this is one of Kojima's favorite music groups.
These are obvious and simple. They consist mainly of lots of signs that read "OUTER HEAVEN" in blue and red along the track, and the name for one of the cars: Solid Snake.
(Contributed by Arkhound)
|There are other games named after other Konami games, not just Kojima's. The other vehicles named after games are Gyruss (which was an old shoot-em-up designed by Yoshiki Okamoto before he left Konami for Capcom), F-Logger (obviously named after Frogger), the Falchion (most likely a reference to Falsion, a 3D shooter for the Famicom Disk System) and the H-Blaster (the Hyper Blaster was a short-lived light-gun peripheral for the PlayStation that Konami made. It was made obsolete by Namco's Guncon). [Click here for the manual scan]|
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Fan work by: Artemio Urbina 2001-2018